Party Time -
This game consists of of eleven players, five on one team, five on the other, and one DJ (Similar to Murder, this system works for the DJ as the Murderer, only Karma is called Experience, and the maximum is 5000). One team is the Gatecrashers, the other Partiers. The DJ is on the Partier's side, who is contained in a 4x4 area. The Partiers goal is to protect the DJ from dying. The Gatecrasher's goal is to kill the DJ. If the DJ has not been killed in 25 minutes, the Partier's will win.
This game has kits to choose from, each costing Tokens, which you can earn by playing. Each kit is 200 tokens. When you first start the game, you start with 200 to choose one kit, and then work your way up to get more.
Kits should be balanced, e.g., Leather Armor, diamond sword | Diamond armor, wood sword with knockback I, etc.
Partiers get two stacks of wood, 32 stone, and one trap. If a Gatecrasher steps on a trap (the block is a wood pressure plate), it will explode and the Gatecrasher will respawn outside of the building where the Party is. The Gatecrashers start with a wood pickaxe. Every five minutes gone by, they get an upgrade of a pickaxe.
The Gatecrashers spawn outside the Party Building when the game starts, and have to wait 30 seconds to enter, while the Partiers are getting prepared for the invasion.
This game consists of of eleven players, five on one team, five on the other, and one DJ (Similar to Murder, this system works for the DJ as the Murderer, only Karma is called Experience, and the maximum is 5000). One team is the Gatecrashers, the other Partiers. The DJ is on the Partier's side, who is contained in a 4x4 area. The Partiers goal is to protect the DJ from dying. The Gatecrasher's goal is to kill the DJ. If the DJ has not been killed in 25 minutes, the Partier's will win.
This game has kits to choose from, each costing Tokens, which you can earn by playing. Each kit is 200 tokens. When you first start the game, you start with 200 to choose one kit, and then work your way up to get more.
Kits should be balanced, e.g., Leather Armor, diamond sword | Diamond armor, wood sword with knockback I, etc.
Partiers get two stacks of wood, 32 stone, and one trap. If a Gatecrasher steps on a trap (the block is a wood pressure plate), it will explode and the Gatecrasher will respawn outside of the building where the Party is. The Gatecrashers start with a wood pickaxe. Every five minutes gone by, they get an upgrade of a pickaxe.
The Gatecrashers spawn outside the Party Building when the game starts, and have to wait 30 seconds to enter, while the Partiers are getting prepared for the invasion.