Rejected Party Time

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Windfqll

Heroic Partier
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Mar 13, 2017
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Planet Earth, Milky Way Galaxy
Party Time -

This game consists of of eleven players, five on one team, five on the other, and one DJ (Similar to Murder, this system works for the DJ as the Murderer, only Karma is called Experience, and the maximum is 5000). One team is the Gatecrashers, the other Partiers. The DJ is on the Partier's side, who is contained in a 4x4 area. The Partiers goal is to protect the DJ from dying. The Gatecrasher's goal is to kill the DJ. If the DJ has not been killed in 25 minutes, the Partier's will win.

This game has kits to choose from, each costing Tokens, which you can earn by playing. Each kit is 200 tokens. When you first start the game, you start with 200 to choose one kit, and then work your way up to get more.

Kits should be balanced, e.g., Leather Armor, diamond sword | Diamond armor, wood sword with knockback I, etc.

Partiers get two stacks of wood, 32 stone, and one trap. If a Gatecrasher steps on a trap (the block is a wood pressure plate), it will explode and the Gatecrasher will respawn outside of the building where the Party is. The Gatecrashers start with a wood pickaxe. Every five minutes gone by, they get an upgrade of a pickaxe.

The Gatecrashers spawn outside the Party Building when the game starts, and have to wait 30 seconds to enter, while the Partiers are getting prepared for the invasion.
 
Party Time -

This game consists of of eleven players, five on one team, five on the other, and one DJ (Similar to Murder, this system works for the DJ as the Murderer, only Karma is called Experience, and the maximum is 5000). One team is the Gatecrashers, the other Partiers. The DJ is on the Partier's side, who is contained in a 4x4 area. The Partiers goal is to protect the DJ from dying. The Gatecrasher's goal is to kill the DJ. If the DJ has not been killed in 25 minutes, the Partier's will win.

This game has kits to choose from, each costing Tokens, which you can earn by playing. Each kit is 200 tokens. When you first start the game, you start with 200 to choose one kit, and then work your way up to get more.

Kits should be balanced, e.g., Leather Armor, diamond sword | Diamond armor, wood sword with knockback I, etc.

Partiers get two stacks of wood, 32 stone, and one trap. If a Gatecrasher steps on a trap (the block is a wood pressure plate), it will explode and the Gatecrasher will respawn outside of the building where the Party is. The Gatecrashers start with a wood pickaxe. Every five minutes gone by, they get an upgrade of a pickaxe.

The Gatecrashers spawn outside the Party Building when the game starts, and have to wait 30 seconds to enter, while the Partiers are getting prepared for the invasion.
You mean that old removed game from Mineplex?
(See it's not advertising because I used a strikethrough! Heh.)
 
This sounds like a fun game, however I think 25 minutes for a game is too long.
+1
 
25 minutes seems like a long time for a game like this, lots of people wouldn't be able to stay for the whole duration or get bored quickly. What would happen if the DJ left? Would a 'partier' become the DJ? This would mean the 'partiers' team would dwindle and it would become unfair. So, maybe the time could be shortened to 7-10 minutes?

What would the DJ do? Would they be able to defend themselves? Would they beable to leave their area? If not, the DJ would become very bored, very quickly.

And @Kra3tys point, they removed the game for a reason. If it wasn't a hit for a big server it certainly isn't going to be one on our smaller server.

For these reasons I'm going to have to say 'don't implement', sorry. :(
 
25 minutes seems like a long time for a game like this, lots of people wouldn't be able to stay for the whole duration or get bored quickly. What would happen if the DJ left? Would a 'partier' become the DJ? This would mean the 'partiers' team would dwindle and it would become unfair. So, maybe the time could be shortened to 7-10 minutes?

What would the DJ do? Would they be able to defend themselves? Would they beable to leave their area? If not, the DJ would become very bored, very quickly.

And @Kra3tys point, they removed the game for a reason. If it wasn't a hit for a big server it certainly isn't going to be one on our smaller server.

For these reasons I'm going to have to say 'don't implement', sorry. :(
Yes, I was thinking that over and I think the DJ should have something to do, but what? And I didn't know that server had this gamemode before.
 
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