Implemented /marry command

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Honestly, i love you and all your suggestions but i have to say, why do we need this? creative is not a roleplay like do we need a whole command about it? people can just role play it so i think its a waste of time because staff are working on stuff like /menu and /Sound off so i think its a waste of time, and people have adoption centers blah blah blah but i don't think PZ should have a command like this because honestly, when i go onto a server that has this i usually disconnect straight away, as much as I <3 you, it's a -1 From me :(
 
I rated this "Don't Implement," and I think you should know why.

  • Spam - Even though there's a cooldown, I still think this could have the potential to get a bit heavy on the spam, especially if popular players get a lot of marriage requests.
  • u hurt my feelings m9 - This is kind of a lame point, but I think this has a potential to cause arguments within the server, especially when some players take it a little further, emotionally speaking, than casual roleplay.
  • Divorce/Remarriage - Okay, I'm going to sound super religious here. I don't care. This could very well serve as a source of encouragement for divorce and remarriage. Please do not misunderstand me. Divorce and remarriage can work in some situations, but in many cases, it can tear families apart and potentially ruin the lives of the children. I'm not saying a virtual divorce will do that, but it's possible that the act of repetition in this field may begin to teach children that divorce and remarriage is a good thing that everyone does, "so why not do it yourself?"
Those are my reasons. Feel free to have your own opinion about them.
 
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Based on some of the comments, I'm going to look for a new name for this and for the commands. After reading the comments I agree with the fact that it could mock marriage and that is something that I don't want to do at all. Continue to comment and give your feedback but I am going to think of a new way to name this so that it doesn't upset some people. If you have any suggestions please PM me.
 
Although there's plenty of votes on this, it's quite controversial to implement so won't be happening.
 
I think that this is a great idea as half of creative is based on roleplaying, and a lot of people have got married already but without the command , and it would add a bit of extra fun to creative. There are obviously some issues including the spam of popular players, but if we find a way to work that issue out then I think that this should be implemented. +1
 
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I think that this is a great idea as half of creative is based on roleplaying, and a lot of people have got married already but without the command , and it would add a bit of extra fun to creative. There are obviously some issues including the spam of popular players, but if we find a way to work that issue out then I think that this should be implemented. +1
Go for it :D
 
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I love this! I think it would be a fun command to add, and would help with family roleplays, and just add another fun thing to do in creative
 
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I rated this "Don't Implement," and I think you should know why.

  • Spam - Even though there's a cooldown, I still think this could have the potential to get a bit heavy on the spam, especially if popular players get a lot of marriage requests.
  • u hurt my feelings m9 - This is kind of a lame point, but I think this has a potential to cause arguments within the server, especially when some players take it a little further, emotionally speaking, than casual roleplay.
  • Divorce/Remarriage - Okay, I'm going to sound super religious here. I don't care. This could very well serve as a source of encouragement for divorce and remarriage. Please do not misunderstand me. Divorce and remarriage can work in some situations, but in many cases, it can tear families apart and potentially ruin the lives of the children. I'm not saying a virtual divorce will do that, but it's possible that the act of repetition in this field may begin to teach children that divorce and remarriage is a good thing that everyone does, "so why not do it yourself?"
Those are my reasons. Feel free to have your own opinion about them.
Read my original response to this suggestion. I still don't think /marry is necessary or beneficial.
 
I think the spam for more popular players could possibly be stopped by a toggle for the command

I don't really see it causing enough hurt feelings to make a difference in implementing it, maybe a couple people who take it way to seriously, but I don't think that should stop us from implementing it

As for your final point, this is just me, but as a younger child, I used to go on servers that used the /marry command. I always thought of it as a fun game, and not in a way that made it okay in normal life, but that's just me. I see what you mean though
 
I rated this "Don't Implement," and I think you should know why.

  • Spam - Even though there's a cooldown, I still think this could have the potential to get a bit heavy on the spam, especially if popular players get a lot of marriage requests.
  • u hurt my feelings m9 - This is kind of a lame point, but I think this has a potential to cause arguments within the server, especially when some players take it a little further, emotionally speaking, than casual roleplay.
  • Divorce/Remarriage - Okay, I'm going to sound super religious here. I don't care. This could very well serve as a source of encouragement for divorce and remarriage. Please do not misunderstand me. Divorce and remarriage can work in some situations, but in many cases, it can tear families apart and potentially ruin the lives of the children. I'm not saying a virtual divorce will do that, but it's possible that the act of repetition in this field may begin to teach children that divorce and remarriage is a good thing that everyone does, "so why not do it yourself?"
Those are my reasons. Feel free to have your own opinion about them.
Spam -- We can easily abate the spam with the marry toggle command suggested above

hurt feelings & divorce/remarriage -- There's plenty of other ways that people could get upset by any other features. By this logic, Murder encourages homicide (which it really doesn't). Also, it's just getting married on a Creative server -- it's not that deep. If people take it too seriously they can disable messages for it
 
By this logic, Murder encourages homicide (which it really doesn't).
I disagree. The minigame uses murder as a core mechanic - the point being to stop the murderer before they kill everyone. Creative is about building things, not committing to marriage.
Also, it's just getting married on a Creative server -- it's not that deep. If people take it too seriously they can disable messages for it
Not everyone realises that it's "not that deep." Young children may start thinking that it's more serious. If this feature is implemented, children may see other players marrying and divorcing left and right, giving them the idea that this is normal. You can't simply assume that everyone playing on the server thinks the way you do. Kids often do as they see, and we shouldn't be feeding the aforementioned bad idea into their heads.
 
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I honestly think it'll be fun for the majority of the community, yes people may not like it or want nothing to do with it, then they can toggle it and then it's out of there way. Requests won't be spammed to staff members(etc) as the toggle option will be available hopefully and there may be a cooldown so you can only send a request over a certain amount of time.

Not everyone realises that it's "not that deep." Young children may start thinking that it's more serious. If this feature is implemented, children may see other players marrying and divorcing left and right, giving them the idea that this is normal. You can't simply assume that everyone playing on the server thinks the way you do. Kids often do as they see, and we shouldn't be feeding the aforementioned bad idea into their heads.
I don't believe that players will think this is serious, as they know most people marry when they are older anyway also as Gaurav said, murder shows people killing others, which is worse irl than marrying and divorcing, but younger kids enjoy this game and have certainly not gone out in the real world and tried it. The command will be fun and any arguments can be dealt by staff members in the usual way.
 
I don't really see why not. so +1 Yet it gives me a dark scary feeling so I don't know.
I disagree. The minigame uses murder as a core mechanic - the point being to stop the murderer before they kill everyone. Creative is about building things, not committing to marriage.

Not everyone realises that it's "not that deep." Young children may start thinking that it's more serious. If this feature is implemented, children may see other players marrying and divorcing left and right, giving them the idea that this is normal. You can't simply assume that everyone playing on the server thinks the way you do. Kids often do as they see, and we shouldn't be feeding the aforementioned bad idea into their heads.

Kids don't really take things seriously or at least most don't. You are right it is possible very possible. Yet they are going to grow up and realise how to live life not just follow guidelines from a minecraft server. If they do they are going to learn later in life.
 
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