Hello to everyone reading this thread, and I really hope you enjoy it. 
So, I'd like to suggest a new gamemode to be added called "Mafia". Some of you may recognize this game, so you may have a bit of an idea of what I'm trying to hint at here. Mafia is be a game that has some similarities to the popular game "Town of Salem". Here's how it works!
The game itself is best played when 10-12 players are in it and has 4 roles:
Mafia (3 Members) - The members of the mafia may agree on one player to eliminate during the night time. (This would be done thru a voting system, the player being eliminated has to be chosen by 2 or more mafia members, or if all mafia members choose a different target, one is chosen at random out of those 3. If none of the mafia members choose a target, a random target is chosen for them.)
Investigator (1 Member) - The investigator may choose one player during the night to investigate, with that finding out their exact role. After getting the member's role, it would be stored inside of their personal log, stating all the people they've investigated.
Doctor (1 Member) - The doctor may choose one player during the night to heal, and potentially save from the mafia's dirty hands! The doctor may also choose to heal themselves. (If you happen to choose to heal the same target that the mafia has chosen to kill, their action will be negated.)
Civilians (Rest of the people) - The civilians are mostly at work in the daytime. They, along with the non-civilians, may discuss who they think is the mafia, who deserves to be lynched etc. They do not have any special abilities during the night.
Upon game start, everyone is teleported to a map with (however many players there are) houses, paths and a podium for the person who would later be lynched, and is assigned a role, and told what the perks of their role are, and then the night starts... First, the mafia will be awakened and be allowed to do their actions, after them the cop, and then the doctor. Once everyone has finished doing their night's work, the entire town awakens, and the system announces if anyone's been killed during the night, and then the town may start to discuss for 1 minute, after which they are greeted with a GUI where they may anonymously vote on who they'd like to lynch. The person who has the most votes is eliminated from the game, and is no longer allowed to speak.
How to win: Mafia wins by eliminating every single town member, Town wins by eliminating every single mafia member. (In the result that the game comes down to ANY number of mafia members, one town member and the DOCTOR, the mafia automatically wins, as well as if the game comes down to one town member and any number of mafia members. The town may only win if all mafia members are dead.)
I really hope you guys enjoy my suggestion, and I'd like to say I am open to suggestions or criticism. Thank you for reading!

So, I'd like to suggest a new gamemode to be added called "Mafia". Some of you may recognize this game, so you may have a bit of an idea of what I'm trying to hint at here. Mafia is be a game that has some similarities to the popular game "Town of Salem". Here's how it works!
The game itself is best played when 10-12 players are in it and has 4 roles:
Mafia (3 Members) - The members of the mafia may agree on one player to eliminate during the night time. (This would be done thru a voting system, the player being eliminated has to be chosen by 2 or more mafia members, or if all mafia members choose a different target, one is chosen at random out of those 3. If none of the mafia members choose a target, a random target is chosen for them.)
Investigator (1 Member) - The investigator may choose one player during the night to investigate, with that finding out their exact role. After getting the member's role, it would be stored inside of their personal log, stating all the people they've investigated.
Doctor (1 Member) - The doctor may choose one player during the night to heal, and potentially save from the mafia's dirty hands! The doctor may also choose to heal themselves. (If you happen to choose to heal the same target that the mafia has chosen to kill, their action will be negated.)
Civilians (Rest of the people) - The civilians are mostly at work in the daytime. They, along with the non-civilians, may discuss who they think is the mafia, who deserves to be lynched etc. They do not have any special abilities during the night.
Upon game start, everyone is teleported to a map with (however many players there are) houses, paths and a podium for the person who would later be lynched, and is assigned a role, and told what the perks of their role are, and then the night starts... First, the mafia will be awakened and be allowed to do their actions, after them the cop, and then the doctor. Once everyone has finished doing their night's work, the entire town awakens, and the system announces if anyone's been killed during the night, and then the town may start to discuss for 1 minute, after which they are greeted with a GUI where they may anonymously vote on who they'd like to lynch. The person who has the most votes is eliminated from the game, and is no longer allowed to speak.
How to win: Mafia wins by eliminating every single town member, Town wins by eliminating every single mafia member. (In the result that the game comes down to ANY number of mafia members, one town member and the DOCTOR, the mafia automatically wins, as well as if the game comes down to one town member and any number of mafia members. The town may only win if all mafia members are dead.)
I really hope you guys enjoy my suggestion, and I'd like to say I am open to suggestions or criticism. Thank you for reading!

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