This idea is simple, ultimately unnecessary, but still fun.
The In-Game Status.
We have status updates on the forums, but not in-game. My idea is to implement a command that allows players to send an in-game status that automatically appears to their friends (and friends only) when they join the server and at the time of updating, sort of like a Message of the Day that is unique to each player.
The command could be something like /status <message>, but it can be adjusted if necessary.
Example: (what my friends see when I log in)
Emviar joined.
"Live long and prosper. Oh, wait, that's a goodbye message! Dang it, stop the recording!"
These status updates could, if the player chooses, appear on a sign at a bulletin board that could be added to the lobby. (Maybe there could be more than one, depending on their size and location.) I would suggest having room for 6-8 signs on each bulletin board. These signs would update automatically whenever a player changes their status and would remain until replaced by a new status, kind of like the status updates bar on the right hand of the forums.
That's about it. What do you think about it, O reader?
The In-Game Status.
We have status updates on the forums, but not in-game. My idea is to implement a command that allows players to send an in-game status that automatically appears to their friends (and friends only) when they join the server and at the time of updating, sort of like a Message of the Day that is unique to each player.
The command could be something like /status <message>, but it can be adjusted if necessary.
Example: (what my friends see when I log in)
Emviar joined.
"Live long and prosper. Oh, wait, that's a goodbye message! Dang it, stop the recording!"
These status updates could, if the player chooses, appear on a sign at a bulletin board that could be added to the lobby. (Maybe there could be more than one, depending on their size and location.) I would suggest having room for 6-8 signs on each bulletin board. These signs would update automatically whenever a player changes their status and would remain until replaced by a new status, kind of like the status updates bar on the right hand of the forums.
There could also be a cooldown for status changes to prevent chat spam. My suggestion would be at least an hour per update, but the developers can tinker with that.
Another point to make is that the messages can only be as long as Minecraft allows, to prevent chat spam.
The chat filter could also be implemented to prevent cursing and/or chat flooding in status updates.
(Optional) I would also suggest adding a preview that players can look at before they confirm their submission. This way, if they make a spelling mistake, or if something is blocked by the chat filter, players will know about it and can adjust their statement so they don't have to wait for the cooldown to end before fixing their mistake.
Another point to make is that the messages can only be as long as Minecraft allows, to prevent chat spam.
The chat filter could also be implemented to prevent cursing and/or chat flooding in status updates.
(Optional) I would also suggest adding a preview that players can look at before they confirm their submission. This way, if they make a spelling mistake, or if something is blocked by the chat filter, players will know about it and can adjust their statement so they don't have to wait for the cooldown to end before fixing their mistake.
That's about it. What do you think about it, O reader?