Recently @SenpieFoxxeh made a thread about question able things. There is no real solid line of most things in the rules or what is being said by staff. Our current rule book online is fine by how it's done, but Instead of having indirect rules why not make them direct? For example the rule : "Do not play against your own team" doesn't give a direct answer to a game or define what playing against or what teams are. This makes it all confusing and hard to follow them.
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What to do:
Output 1: Do not play against your own team
Output 2: Murder Rules
1: If you are the bystander , do not play against other bystanders. Shooting other bystanders, helping the murderer ,or not shooting the murderer. Same goes with murderer.
Output number 2 sounds more focused on the game not in general.
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What I'm asking:
1. Update the server rules so it's more game based than general based.
2. Less complexity in words and more direct rules.
3. Helpers and mods have almost the same answer when it comes to a rule or punishment for that rule. Ex: Depends on evidence.
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Not trying to say it should be perfect yet the rules don't make sense to some folks out there and if no one has a straight answer what are they meant to think?
Current rules: https://mcpz.net/threads/partyzone-minecraft-server-rules.6724/
Some of these rules are obvious yet some don't seem like they are needed to be there such as the one stated above its not really a place for general. Some are chat rules, general rules, murder rules, and creative rules. As seen creative + elite survival does have its own rules yet none of the other games do. Having a general rule doesn't always make it clear in a game. Making the rules game based +chat +general will look nicer and improve the overall confused lead by the rules.
...
What to do:
Output 1: Do not play against your own team
Output 2: Murder Rules
1: If you are the bystander , do not play against other bystanders. Shooting other bystanders, helping the murderer ,or not shooting the murderer. Same goes with murderer.
Output number 2 sounds more focused on the game not in general.
...
What I'm asking:
1. Update the server rules so it's more game based than general based.
2. Less complexity in words and more direct rules.
3. Helpers and mods have almost the same answer when it comes to a rule or punishment for that rule. Ex: Depends on evidence.
...
Not trying to say it should be perfect yet the rules don't make sense to some folks out there and if no one has a straight answer what are they meant to think?
Current rules: https://mcpz.net/threads/partyzone-minecraft-server-rules.6724/
Some of these rules are obvious yet some don't seem like they are needed to be there such as the one stated above its not really a place for general. Some are chat rules, general rules, murder rules, and creative rules. As seen creative + elite survival does have its own rules yet none of the other games do. Having a general rule doesn't always make it clear in a game. Making the rules game based +chat +general will look nicer and improve the overall confused lead by the rules.
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