New Gametype Trapped!

Lucky

Heroic Partier
Elite+
Mar 7, 2015
673
264
3,667
Wales
Hello! im iiLucky with my newest minigame! this is quite a popular one on my minigame plot and this is trapped! to read more just take a look down below!

How To Play:

So there are about 6 people in each gime [Very small!] but it needs to be, so
6 People will first enter the tower and fall into the first minigame, the aim of the game is to complete your minigame, the team of 6 will play the minigame but 1 person will be a traitor/saboteur and their job is to make sure the team fails, if the team succeeds, the traitor/saboteur gets Trapped on that floor, if the team fails... the people vote for who they think the saboteur was, the person with the most votes at the end gets trapped.

Different People:
Player - Now this is most of the team [The majority] and the game will be explained as they must do as the challenge says, its really simple
Saboteur - Their job is to make sure the team fails, the person hosting [A robot or whatnot] will tell them secrets on how to make the team fail and they must do it without being suspicious

Minigame ideas:
There are lots of unique ideas for the minigames But i have a couple of ideas
1. Bed Sheetios - 8 colours of wool are layed out infront of them and a girl sits on the bed [Armour stand or whatnot] the girl likes 4 of the colours but HATES the other 4 of them, they must bring her the colours, if she likes it, thats 1 positive point [3 positive points to pass] but if she hates it 1 negative point [3 negative points to fail]
2. [VERY IMPORTANT] At the last minigame, the remaining two people are asked questions about the tower [Who died on floor 1] [Who was the saboteur on floor 3] if they get it correct, they move forward 1 space, if they get it incorrect the other person moves forward 1 space, whoever makes it to the trap door first is the winner!

See more!:
If you are a bit confused you can always see me on the creative server, i have a version of what it would look like and be like
[NOTE] This is based of a TV Show which is NO Longer being published, you can find some of the best episodes
Here -
Here -
Here -
Here -

Thanks for reading! go down below and give it a +1 or a -1 depending on what you think! And don't forget to hit the 'should implement' button for a better chance of this being a game! also feel free to comment down below your opinion/questions and contact me in-game to see what im aiming for design-wise! Also the videos were ment to just be links :x
 
Last edited:
Hello! im iiLucky with my newest minigame! this is quite a popular one on my minigame plot and this is trapped! to read more just take a look down below!

How To Play:

So there are about 6 people in each gime [Very small!] but it needs to be, so
6 People will first enter the tower and fall into the first minigame, the aim of the game is to complete your minigame, the team of 6 will play the minigame but 1 person will be a traitor/saboteur and their job is to make sure the team fails, if the team succeeds, the traitor/saboteur gets Trapped on that floor, if the team fails... the people vote for who they think the saboteur was, the person with the most votes at the end gets trapped.

Different People:
Player - Now this is most of the team [The majority] and the game will be explained as they must do as the challenge says, its really simple
Saboteur - Their job is to make sure the team fails, the person hosting [A robot or whatnot] will tell them secrets on how to make the team fail and they must do it without being suspicious

Minigame ideas:
There are lots of unique ideas for the minigames But i have a couple of ideas
1. Bed Sheetios - 8 colours of wool are layed out infront of them and a girl sits on the bed [Armour stand or whatnot] the girl likes 4 of the colours but HATES the other 4 of them, they must bring her the colours, if she likes it, thats 1 positive point [3 positive points to pass] but if she hates it 1 negative point [3 negative points to fail]
2. [VERY IMPORTANT] At the last minigame, the remaining two people are asked questions about the tower [Who died on floor 1] [Who was the saboteur on floor 3] if they get it correct, they move forward 1 space, if they get it incorrect the other person moves forward 1 space, whoever makes it to the trap door first is the winner!

See more!:
If you are a bit confused you can always see me on the creative server, i have a version of what it would look like and be like
[NOTE] This is based of a TV Show which is NO Longer being published, you can find some of the best episodes
Here -
Here -
Here -
Here -

Thanks for reading! go down below and give it a +1 or a -1 depending on what you think! also feel free to comment down below your opinion/questions and contact me in-game to see what im aiming for design-wise! Also the videos were ment to just be links :x
This would be very cool!
 
This looks like a lot of fun! I'd really like to be a part of this. I'm terrible at lying in real life -- most of my friends/family can tell by my face and tone of voice. I think it'd be a lot easier to lie to win in-game. Looks great!

Oh, and you guys know they don't count +1s/-1s, right? Use the "Should Implement" check or "Don't Implement" X to vote.
 
My concern is that the gamemodes would get fairly repetitive and there would be little replayability factor here so would die out. Wouldn't it get predictable with the same rotation of games being played? If I remember; Trapped never repeated the same minigame on the show more than once which was why it actually had some difficulty and worked.
 
My concern is that the gamemodes would get fairly repetitive and there would be little replayability factor here so would die out. Wouldn't it get predictable with the same rotation of games being played? If I remember; Trapped never repeated the same minigame on the show more than once which was why it actually had some difficulty and worked.
They did actually use the same games, but maybe if it was something like wool colours, the colours could change each time like on the show
 
My concern is that the gamemodes would get fairly repetitive and there would be little replayability factor here so would die out. Wouldn't it get predictable with the same rotation of games being played? If I remember; Trapped never repeated the same minigame on the show more than once which was why it actually had some difficulty and worked.
You could just keep adding more minigames in updates inspired by the show. PZ's minigames aren't exactly the opposite of repetitive in the first place. As long as you have a good variety, I think it'd work.

I understand that this game would require a lot more thought (and time!) than most of the minigames we already have. That's fine. It'd be worth it :)
 
Guys, Someone made a Trapped Minecraft series on YT and you could possibly look at their series for the MiniGames they did.
Thought I would share this for more Minigame ideas
 
Hello! im iiLucky with my newest minigame! this is quite a popular one on my minigame plot and this is trapped! to read more just take a look down below!

How To Play:

So there are about 6 people in each gime [Very small!] but it needs to be, so
6 People will first enter the tower and fall into the first minigame, the aim of the game is to complete your minigame, the team of 6 will play the minigame but 1 person will be a traitor/saboteur and their job is to make sure the team fails, if the team succeeds, the traitor/saboteur gets Trapped on that floor, if the team fails... the people vote for who they think the saboteur was, the person with the most votes at the end gets trapped.

Different People:
Player - Now this is most of the team [The majority] and the game will be explained as they must do as the challenge says, its really simple
Saboteur - Their job is to make sure the team fails, the person hosting [A robot or whatnot] will tell them secrets on how to make the team fail and they must do it without being suspicious

Minigame ideas:
There are lots of unique ideas for the minigames But i have a couple of ideas
1. Bed Sheetios - 8 colours of wool are layed out infront of them and a girl sits on the bed [Armour stand or whatnot] the girl likes 4 of the colours but HATES the other 4 of them, they must bring her the colours, if she likes it, thats 1 positive point [3 positive points to pass] but if she hates it 1 negative point [3 negative points to fail]
2. [VERY IMPORTANT] At the last minigame, the remaining two people are asked questions about the tower [Who died on floor 1] [Who was the saboteur on floor 3] if they get it correct, they move forward 1 space, if they get it incorrect the other person moves forward 1 space, whoever makes it to the trap door first is the winner!

See more!:
If you are a bit confused you can always see me on the creative server, i have a version of what it would look like and be like
[NOTE] This is based of a TV Show which is NO Longer being published, you can find some of the best episodes
Here -
Here -
Here -
Here -

Thanks for reading! go down below and give it a +1 or a -1 depending on what you think! And don't forget to hit the 'should implement' button for a better chance of this being a game! also feel free to comment down below your opinion/questions and contact me in-game to see what im aiming for design-wise! Also the videos were ment to just be links :x


PartyZone wants unique, this would fit +1