Lack of Interest Survival Implementation

Should this be implemented?

  • Yes.

    Votes: 2 50.0%
  • No.

    Votes: 2 50.0%

  • Total voters
    4
  • Poll closed .
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Confused Llama

Partier
VIP
Mar 19, 2017
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space.
I'm going to make this as short as possible.

A few years ago, I ran what you might call 'Mini-PvP' on a different creative server. This was possible thanks to everyone having access to /gms and /gmc. This will lead to my suggestions on here.


• Essentially, everyone will receive access to /gms and /gmc (/gmsp prohibited). Your gamemode will not affect your permissions on other plots.
• While in /gms, your hunger will deplete as usual and affect your health status (like survival).

I believe this should be implemented because it would allow further expansion not only for Roleplays, but it might lead to the creation of new and exciting minigames within creative.
I would love to see this implemented; even if it comes to the point that not everyone will receive it, then I would say sell it individually on the store for anywhere from 2$ USD to 6$ USD.

<3
 
+0
Imma just stay neutral on this. Yes this would be cool to look around plots in Survival. But Staff have said this b4 that creative is meant to stay in creative from other suggestions like being able to PvP on plots.
 
-1 it is called creative for a reason.
Sorry.
Thank you for your feed back.

I totally understand where you are coming from. Creative's roots are [obviously] based on creative, but as I said in my main post: "it would allow further expansion not only for Roleplays, but it might lead to the creation of new and exciting minigames within creative."

I also understand that I'm being very vague when I say 'minigames.' I do not mean fully-developed with it's own currency system (and whatnot) style minigame, such as Downgrade.
It is more directed to short minigames, such as a small PvP arena with a 10-minute tournament. I personally believe that nothing within creative could be made that it would evolve into an actual minigame of MCPZ with survival-integration. I would love to provide some examples from the server I mentioned, but that was many years back; the server has gone through many resets, and I have since left it.


+0
Imma just stay neutral on this. Yes this would be cool to look around plots in Survival. But Staff have said this b4 that creative is meant to stay in creative from other suggestions like being able to PvP on plots.
Thank you for your feedback.


I understand why you mention 'Staff have said this b4 that creative is meant to stay in creative from other suggestions like being able to PvP on plots.' As mentioned in the main post, "it would allow further expansion not only for Roleplays..." This essentially means that more real-life based roleplays would become more enjoyable and more interactive.
I also understand your concern for 'PvP on plots.' [I may be interpreting this wrong] but what I understand is that you are concerned that players may walk on to other plots and kill whoever may be there freely. This leads me to add in a few major points that are crucial to the suggestion.
- PvP would be a setting for each individual plot. It will be toggled off by default and may be switched on/off with a command much like /plot pvp enable

- /gms would be a setting for each individual plot. It will be toggled off by default and may be switched on/off with a command much like /plot survival enable

Thank you everyone else for your feedback.
If you have any questions or concerns about the suggestion, please let me know, and I will do my best to make the suggestion better.

 
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