Murder Spectator ghosting

Timelord

Heroic Partier
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Apr 8, 2015
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This is more of a thread to prevent ghosting and also the idea of ghosting. This problem happens too much in my opinion. Sometimes they are good at ghosting yet other times its easy to counter.
Change 1: teleport the player after they get killed. Allowing the player to not see who killed them.

Change 2: take away information in the spec teleport. The information such as emeralds weapons and if they are innocent or not. So now it should only show their name.

Change 3: instead of telling you who shot you it would do change 1.
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Change 4: Before I start on this one I would like to say this one is not one of my main changes and isn't the best idea to implement. I am simply throwing it out there.
Idea beginning : You can only teleport to 1 player or 3 at the maximum. To stop players from checking things out.
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Changes 1-3- will help with the player not seeing the murderer.
Change 4- Not intended to implement yet throwing it out there. Change 4 will allow a player to track their friend and the murderer if they know who they are.
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Don't implement reasons:
Nothing has gone throw my mind so if you find any reason be sure to tell me! Of course players can easily travel throw the map and find the murderer or their friend.
 
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This is a good idea, it could use some tweaking but overall I like it.
 
I'm sorry but I don't agree very much with this idea.Knowing who ahs what amount of emeralds and who is which role, after you died, is quite fun to see.It lets you keep your head in the game.While you're a spectator you can't really ghost.
 
I'm sorry but I don't agree very much with this idea.Knowing who ahs what amount of emeralds and who is which role, after you died, is quite fun to see.It lets you keep your head in the game.While you're a spectator you can't really ghost.
It can also be fun to have a mystery even when your dead
also by knowing the emeralds you know who is the murderer and by weapons you know who is murderer. With the tags you know who the murderer is. Ghosting is telling information to someone ingame when your dead in murder. You get information from that. Also you can get it from teleportating to players that is why I put in the 4th change yet won't help much. To send this information you can message your friend from the lobby or use a communication app to tell them. This helps them get information. I don't want to take away the ability to not see the map but that might be a option and have a spectator parkour place.
 
I have to agree with the HighscoreMaker. -1

I see the point you're getting across but you've not done it as well. Some things personally should just not be implemented. For your first reason, you have said that teleporting people when killed, not allowing them to see who killed them, now... This can stop people from reporting if people are rdming . Plus, me and maybe some others would believe it would make that implement " not fun" because people would be like, " oh my god.. Did I get killed by the murderer? Who killed me? The Detective dude??? Why aren't I getting told. "

Now for your second change you've suggested, is that to not show the information, do they have a gun, how many emeralds they have. I don't see this needing to be implemented. A lot of people in spectate chat are like " OMG, he has a gun! Will he win for the innocents?!??! ".. And yes.. This is like a mystery.

Not replying to change 3 - Not really enough detail.

Change 4: Pretty much, I agree with you. This isn't the best to implement, in fact, I wouldn't bother. You are making things completely less fun. Stopping players from checking things out.. Yea, no thanks.
 
I have to agree with the HighscoreMaker. -1

I see the point you're getting across but you've not done it as well. Some things personally should just not be implemented. For your first reason, you have said that teleporting people when killed, not allowing them to see who killed them, now... This can stop people from reporting if people are rdming . Plus, me and maybe some others would believe it would make that implement " not fun" because people would be like, " oh my god.. Did I get killed by the murderer? Who killed me? The Detective dude??? Why aren't I getting told. "

Now for your second change you've suggested, is that to not show the information, do they have a gun, how many emeralds they have. I don't see this needing to be implemented. A lot of people in spectate chat are like " OMG, he has a gun! Will he win for the innocents?!??! ".. And yes.. This is like a mystery.

Not replying to change 3 - Not really enough detail.

Change 4: Pretty much, I agree with you. This isn't the best to implement, in fact, I wouldn't bother. You are making things completely less fun. Stopping players from checking things out.. Yea, no thanks.
1. Look in chat you can see if it was a detective or the murderer yet the name will not be shown for murderer.
2. You make no argument. Edit: well if you see no reason then how do they get the information of who the murderer is or if they have a gun?
3. It will not show who killed you unless it was a bystander.
4. I know it isn't a good idea. And now you are being quite rude.
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Is it fun being ghosted on when your the murderer? Or we can simply take away who is the murderer and all that information.
 
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1+ I really like the idea how you cant see their roles like mur because its soo annoying when u change id in a secret place where no one is and 2 seconds later ooo E.g randompersono: randomperson123 is the murderer
without even killing anyone or running!
 
I mean I see your point but like the developers and other staff members worked hard on this update to let you see who is what and if they have a weapon and it wouldn't be fair if you just want to get rid of that just because of ghosting it is basically taking their hard work away...so -1 sorry.
 
I mean I see your point but like the developers and other staff members worked hard on this update to let you see who is what and if they have a weapon and it wouldn't be fair if you just want to get rid of that just because of ghosting it is basically taking their hard work away...so -1 sorry.
What update? It has been like that for a while. Also it is simply taking away the stats not much.
 
I am confusing myself don't worry. The stats aren't that easy to use or even make.
 
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I have mixed feelings on this one, because while this would limit ghosting, it would also make it harder to catch people breaking worse rules, such as hacking and teaming.
Don't even try to tell me that it's staff's job to record them, while I love the staff, it's hard to even get them in the murder lobby.
 
I have mixed feelings on this one, because while this would limit ghosting, it would also make it harder to catch people breaking worse rules, such as hacking and teaming.
Don't even try to tell me that it's staff's job to record them, while I love the staff, it's hard to even get them in the murder lobby.
True still how will it limit catching hackers? I understand teaming yet how would you know if they were teaming in the first place? Only way if you saw who teamed.
 
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