Insert: Iron sword, shotbow, explosive crossbow, knockback axe, wooden sword, snowball, fists, all of which take considerably more hits than one to kill with in an apples to apples fight where both players are at full health.
Infact, the only three weapons that are really one-hits are the first two weapons (labeled one hit sword and one hit bow) and the mines! And I'm not trying to be mean here, but since you really think downgrade is only one-hit weapons, why is that? Do you just quit before you get away from the one hits? Do you get your kills stolen so much that it feels like you get one hit by everything?
Jitterclicking does end up being a staple in most of downgrade, as if it were 1.9 pvp... well, the best players would be a bit more tame on their attack rates, which I would personally love, if axes weren't just broken OP.