In this game, there are two teams. They both spawn on pirate ships.
The objective of the teams is to make as many cannonballs as they can within 5 minutes. These cannonballs are created in anvils, and you must put some gunpowder and iron into the anvil to make a block of TNT. You keep this with you. The gunpowder is obtained by killing creepers in the mob generator and the iron is kept in the room of treasure. The iron blocks must be mined and then crafted into ingots.
At the end of the 5 minutes, you have 30 seconds to load each cannon with TNT cannonballs. Then at the end of that, you get to fire them. They are loaded by putting them into the cannonball hole and pressing a button, like a TNT cannon.
After this, you have to try not to get killed by the flying TNT. After the cannonballs are shot but there are still candidates remaining, the teams have 2 minutes this time to make more cannonballs. The game repeats, and they have 15 seconds to reload the cannons.
If that somehow doesn't work, then... TNT rain! And that should end the game.
The objective of the teams is to make as many cannonballs as they can within 5 minutes. These cannonballs are created in anvils, and you must put some gunpowder and iron into the anvil to make a block of TNT. You keep this with you. The gunpowder is obtained by killing creepers in the mob generator and the iron is kept in the room of treasure. The iron blocks must be mined and then crafted into ingots.
At the end of the 5 minutes, you have 30 seconds to load each cannon with TNT cannonballs. Then at the end of that, you get to fire them. They are loaded by putting them into the cannonball hole and pressing a button, like a TNT cannon.
After this, you have to try not to get killed by the flying TNT. After the cannonballs are shot but there are still candidates remaining, the teams have 2 minutes this time to make more cannonballs. The game repeats, and they have 15 seconds to reload the cannons.
If that somehow doesn't work, then... TNT rain! And that should end the game.