Rejected ./P h and Deliveries

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SqdLav

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Feb 9, 2018
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I think it would be very interesting to implement ./p h on partyzone which is basically ./Plot Home or ./Plot Visit so that Tpas dont have to be as stressful , also that opens up the option for Deliveries! If A Player cant be online or has to go, oris impatient at a shop, they can make a delivery stating which plot to deliver, have a hopper outside the plot and boom! Alsohaving ./plot add and ./plot trust meaning if you ./plot trust then the player is trusted on your plot forever, until u /untrust, with ./plot add that only allows the player to build or have access to your plot while the player is online creative. Which can avoid greifing, because most greifing happens when the player is offline! Thanks for reading and i hope you will consider it! <3
 
There is already a /plot TP to teleport to any plot but it's a staff feature, /plot home and /plot add already exist but not how you want and /plot trust have already been suggested before : https://mcpz.net/threads/plot-admin.46064/
 
In my opinion:

The ability for all players to teleport to other players' plots would be useful but the suggestion has its con (there could be more, but this is the only one I can think of, as of now) So, imagine someone (person A) is bored and decided to do /plot visit PersonB
But Person B is online, spots them and is annoyed because they don't want people visiting their plot. I'm aware this could be solved by adding a command which disables other players' ability to teleport to a plot, but newer players might not know it exists.

As for my opinions on /plot add and /plot trust I don't have anything to say, as what I would say has been said by Ikonium

Sorry but I'll have to -1

~Am
 
Going to agree with everything said ayou could “visit someone’s plot” there isn’t a potential this could be abuse for greifing purposes, and could have staffs plots invaded with unwanted visitors. ( You could do /plot deny * there though ).

Also plot trust has been suggested many times and for many reasons, been denied. People can easily abuse this and technically abuse the ability to have more plots than their rank enables, devaluing ranks slightly. It’s not a huge devaluation or full ownership, but it’s practically just like that, except you can’t trust people on that plot.

( The other suggested commands are already implemented )

For the commands not implemented which were suggested, I’m going to have to give it a no. For my stated reasons.
-1
 
Agreeing with what has been said above. /plot visit could potentially be a major problem for the following reasons:
-More griefing (players could easily get to open plots and plots they were added to and grief there)
-Players not wanting other players to see their plot
-Basically the previous statement, but for events. Say a big event was being built in creative - sure, you can do /plot deny *, however players can still see the event from the outside the plot & if the event is multiple plots, they can get on the road part. There could be some players just visiting /plot visit [staff who's plots are usually used for events].
I will be voting -1.
 
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Agreeing with what has been said above. /plot visit could potentially be a major problem for the following reasons:
-More griefing (players could easily get to open plots and plots they were added to and grief there)
-Players not wanting other players to see their plot
-Basically the previous statement, but for events. Say a big event was being built in creative - sure, you can do /plot deny *, however players can still see the event from the outside the plot & if the event is multiple plots, they can get on the road part. There could be some players just visiting /plot visit [staff who's plots are usually used for events].
I will be voting -1.
what does -1 mean also i see what you mean thanks for the response! <3
 
Agreeing with what has been said above. /plot visit could potentially be a major problem for the following reasons:
-More griefing (players could easily get to open plots and plots they were added to and grief there)
-Players not wanting other players to see their plot
-Basically the previous statement, but for events. Say a big event was being built in creative - sure, you can do /plot deny *, however players can still see the event from the outside the plot & if the event is multiple plots, they can get on the road part. There could be some players just visiting /plot visit [staff who's plots are usually used for events].
I will be voting -1.
This can easily be fixed by implementing a command similar to /tptoggle
Such as; /vtoggle
Simple as that, if you don’t want players randomly tping to your plot /toggle it, if you do, keep it on.
I’m neutral on this.
 
Hello and thank you for the suggestion. At this time, this suggestion will Not be implemented
 
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