
After a long wait, a lot of development and meetings... We are proud to announce Murder v2!
Murder has been completely re-coded to provide major stability, reliability, performance and gameplay improvements.
With our team of specialised testers finishing their final runs, we're excited to announce that Murder v2 will be online Saturday 20th of July!
What is new to Murder v2?
We've been listening to lots of suggestions and compiled a list of all the new things we'll be adding to v2.
There's no doubt that there will be many more suggestions and we look forward to seeing them!
Click here for a preview of the map changes!
What do we have planned for the future of Murder?
We've been working on Murder v2 for a long while and we know people have been waiting a long time for it.
After this release, we plan to have updates come out much faster and have bugs fixed much quicker with our improved system.
As part of the update, we've also made some changes to the bug report section to further increase our efficiency in making fixes.
If you spot any bugs, please don't hesitate to make one. You can find the Bug Reports section by clicking here.
Thank you for all your patience getting us to this point, your constant support of the network means a lot to us
Murder has been completely re-coded to provide major stability, reliability, performance and gameplay improvements.
With our team of specialised testers finishing their final runs, we're excited to announce that Murder v2 will be online Saturday 20th of July!

What is new to Murder v2?
We've been listening to lots of suggestions and compiled a list of all the new things we'll be adding to v2.
There's no doubt that there will be many more suggestions and we look forward to seeing them!
Brand new Murder, called Murder v2 (Version 2)
- Murder has been completely re-coded to provide major stability, reliability, performance and gameplay improvements
- Murder v2 allows more updates to be created faster, with more frequency
- Improvements to our staging protocols mean much more testing is done before updates; reducing major bugs and quickly identifying new ones
New Karma Levelling System
- 9 new karma levels from Rookie to Godfather
- New Ranking Menu with fancier sharing messages to show off your Karma Level
- Karma reset
- New ways to get karma which reward more skilful kills and victories
Map Improvements
- New maps in rotation
- Improved emerald spawning system for a better spread with higher efficiency
- Added new map voting system
Improvements to Guns and Hitboxes
- New calculation system which allows for inaccuracy at longer range
- Hitboxes are now more precise
- Consistently killing the wrong people will make it harder to retrieve your gun
New Cosmetics
- Tags, join messages and symbols will now function in Murder lobby
- New karma potion to increase your karma once per week for fairness to players
- Knife skins (e.g the Blaze Rod)
- Dying words, custom kill messages and custom firework effects are now available
- Armour skins can now be purchased for the chestplate
- New menu design for upgrades
- Implementation of Party Points for new premium cosmetics
Dynamic Networking System
- Murder signs have been re-coded from scratch for a massive reliability upgrade
- Spectating games in progress is now supported
- Murder servers will now communicate to provide an uninterrupted experience by dynamically passing you between servers when a server restarts
- Murder has been completely re-coded to provide major stability, reliability, performance and gameplay improvements
- Murder v2 allows more updates to be created faster, with more frequency
- Improvements to our staging protocols mean much more testing is done before updates; reducing major bugs and quickly identifying new ones
New Karma Levelling System
- 9 new karma levels from Rookie to Godfather
- New Ranking Menu with fancier sharing messages to show off your Karma Level
- Karma reset
- New ways to get karma which reward more skilful kills and victories
Map Improvements
- New maps in rotation
- Improved emerald spawning system for a better spread with higher efficiency
- Added new map voting system
Improvements to Guns and Hitboxes
- New calculation system which allows for inaccuracy at longer range
- Hitboxes are now more precise
- Consistently killing the wrong people will make it harder to retrieve your gun
New Cosmetics
- Tags, join messages and symbols will now function in Murder lobby
- New karma potion to increase your karma once per week for fairness to players
- Knife skins (e.g the Blaze Rod)
- Dying words, custom kill messages and custom firework effects are now available
- Armour skins can now be purchased for the chestplate
- New menu design for upgrades
- Implementation of Party Points for new premium cosmetics
Dynamic Networking System
- Murder signs have been re-coded from scratch for a massive reliability upgrade
- Spectating games in progress is now supported
- Murder servers will now communicate to provide an uninterrupted experience by dynamically passing you between servers when a server restarts
Click here for a preview of the map changes!
What do we have planned for the future of Murder?
We've been working on Murder v2 for a long while and we know people have been waiting a long time for it.
After this release, we plan to have updates come out much faster and have bugs fixed much quicker with our improved system.
As part of the update, we've also made some changes to the bug report section to further increase our efficiency in making fixes.
If you spot any bugs, please don't hesitate to make one. You can find the Bug Reports section by clicking here.
Thank you for all your patience getting us to this point, your constant support of the network means a lot to us

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