New Gametype Money wars

The2GoldenSpoons

Ultimate Partier
Elite
Jun 27, 2015
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In a secret location hidden on the flat earth ;)
So, this will be a long game, as I saw many people said that these are required, and the title can be changed, I just can't think of one right now.

My Idea:


My idea for this game is a currency based game mode. The objective of this game is to earn a certain amount of points (Possibly 200) to win. These points can be earned by killing enemy players or completeing tasks (Such as place 10 skeletons) or trading in currency.

This is a PvE game.


There would be two teams:

Blue And Orange

(Party Zone colours)



Currency and how to earn it:

Currency in this game would be paper, each piece of paper being worth $1. You earn paper by a dropper dropping it due to a pressure plate being activated, This gives you one paper. You can also hire workers to make paper for you. You can hire multiple workers (Max 5) to increase production rate. You can use this currency to buy skeletons, zombies, creepers ect, with each mob having a different cost.

Mobs are the only way to kill players. The basic mobs are Zombies. Skeletons, Creepers and Spiders. You can buy mobs by trading in paper. You can also use this paper to upgrade your mobs (Higher chance to spawn with armour, etc.) and to advance to higher tier mobs like witches and blazes. Each tier of mobs will cost more than the previous, but will be more powerful. The basic tier mobs will cost 10 paper per egg. The advanced tier will cost 25 (These can be changed)
You can also buy one use things, for example "remove your enemies workers", These will cost different amounts depending on what they do.

You can also buy armour (iron max) and a swords (iron max) to defend against enemy mobs. Food is also purchasable from the same shop/area.

If you have any questions, I'll try answer them as best as possible
 
So... a competitive cookie clicker?
 
So, this will be a long game, as I saw many people said that these are required, and the title can be changed, I just can't think of one right now.

My Idea:


My idea for this game is a currency based game mode. The objective of this game is to earn a certain amount of points (Possibly 200) to win. These points can be earned by killing enemy players or completeing tasks (Such as place 10 skeletons) or trading in currency.

This is a PvE game.


There would be two teams:

Blue And Orange

(Party Zone colours)



Currency and how to earn it:

Currency in this game would be paper, each piece of paper being worth $1. You earn paper by a dropper dropping it due to a pressure plate being activated, This gives you one paper. You can also hire workers to make paper for you. You can hire multiple workers (Max 5) to increase production rate. You can use this currency to buy skeletons, zombies, creepers ect, with each mob having a different cost.

Mobs are the only way to kill players. The basic mobs are Zombies. Skeletons, Creepers and Spiders. You can buy mobs by trading in paper. You can also use this paper to upgrade your mobs (Higher chance to spawn with armour, etc.) and to advance to higher tier mobs like witches and blazes. Each tier of mobs will cost more than the previous, but will be more powerful. The basic tier mobs will cost 10 paper per egg. The advanced tier will cost 25 (These can be changed)
You can also buy one use things, for example "remove your enemies workers", These will cost different amounts depending on what they do.

You can also buy armour (iron max) and a swords (iron max) to defend against enemy mobs. Food is also purchasable from the same shop/area.

If you have any questions, I'll try answer them as best as possible
ohhhhh I like this.
 
This minigame already exists in the form of a semi-popular map. I am unsure if I am allowed to specify map name. But it's also for 1.8, and has essentially everything listed, except the teams are green and purple.
 
This minigame already exists in the form of a semi-popular map. I am unsure if I am allowed to specify map name. But it's also for 1.8, and has essentially everything listed, except the teams are green and purple.
A map, but not necessarily a server.
 
Yes, however, you made that comment in a way that sounded as if you proposed we shoot down this idea because it already exists in map form when PZ has already used ideas that have existed in map form. Thus, I do not see it as a problem.