New Gametype Ice Gametype

benc_

Champion Partier
VIP+
Oct 17, 2015
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My Idea
So my suggestion is to have a new gametype which would be something to do with ice. I have not got a good idea for a name, so that's why the title is just "Ice Gametype". This could be a Party Game and what the objective would be is to have different competitions that are based around ice. For example: there could be one where you have to get as far down the ice as possible to win, and you would rack up points. Then whoever won each round would be given 3 points, whoever came second 2, whoever came third, 1. You can see the rest of the 'levels' here:
The Different Levels I have thought of
  • Slip and Slide: Try and get to the end of the ice, or be the furthest forward. Use boats, and other techniques like special boots that last for say 5 seconds, and maybe an item that gives you a boost, an item that gives you speed, an item you can use to slow other players down (for example either cobwebs or soul sand). The winner would be the player that either reached the end, or was the furthest forward at the end of the time (maybe 1.30/2 minutes?).
  • Slippery Build: Build the tallest tower out of snow, but every now and again the snow will change to ice, and blocks will start falling! Make your tower the highest to win. Maybe a 3 minute game?
  • Iced Pigs: A pig race! The player will start of on a pig and have to try get it to the end, there will be 5 checkpoints, and it's possible to fall off the edge. It will start with 5 ice blocks wide, then the next checkpoint will change it to 4, etc. Whoever gets the furthest, or completes it wins. Maybe a 3/4 minute game?
  • Frozen Snowballs: Who's up for a snowball fight? This level/minigame is a competitive snowball fight. If you get hit 10+ times, you are out for 30 seconds, if you are knocked off the map, you are out for 60 seconds. This could last for around 2/3 minutes. This would work on a point scheme, for example, knocking a player off will give you 20 points, knocking a player out (by hitting them 10+ times) would give you 10 points, and just hitting a player would give you 1 point each time. There could be special power-ups which would randomly spawn around the map, and either give every player an ability, or just one player an ability. Or, maybe it would remove something from a player.

Thanks
Thank you for reading my idea, and I hope you enjoyed it and think it would be a good idea to add to PartyZone :pz: ;)
 
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This sounds really creative and fun! It sounds very unique, and I think this would be a good game for me to play with my little brother! I think that this should be implemented +1
 
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I like it! It's almost like Mario Party but with ice... with some tweaks and maybe some more levels, I'd love to see this added!
 
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I like it! It's almost like Mario Party but with ice... with some tweaks and maybe some more levels, I'd love to see this added!
So possibly have it as a ten minute game that has like 5/6 different levels. I was just giving a suggestion but the idea could be developed more.
 
If you think this should be a party game, then change it to party game from gametype, so it's clearer for other people. :)

So this is actually the same concept of my suggestion, but everything has been changed. What would each level look like? How many players would there be in the game?

So far this suggestion is good, but I'm going to stay neutral for now.
 
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For this party game, I'd say about 5 minutes at max.
Yeah, I'd agree. I just wanted to make sure you hadn't forgotten that Splatter is five minutes long.
 
Like 10 minutes
For this party game, I'd say about 5 minutes at max.
Yeah, I'd agree. I just wanted to make sure you hadn't forgotten that Splatter is five minutes long.
Yeah;
Multiple levels don't necessarily have to be 2-3 minutes long, they can be short like 30 seconds to a minute and a half max.
I was just giving an idea of how many. Not all the levels would be in a game anyway. Maybe 2-3 levels?
 
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Yeah;
Multiple levels don't necessarily have to be 2-3 minutes long, they can be short like 30 seconds to a minute and a half max.
I was just giving an idea of how many. Not all the levels would be in a game anyway. Maybe 2-3 levels?
2-3 rounds sounds good ;)
 
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My Idea
So my suggestion is to have a new gametype which would be something to do with ice. I have not got a good idea for a name, so that's why the title is just "Ice Gametype". This could be a Party Game and what the objective would be is to have different competitions that are based around ice. For example: there could be one where you have to get as far down the ice as possible to win, and you would rack up points. Then whoever won each round would be given 3 points, whoever came second 2, whoever came third, 1. You can see the rest of the 'levels' here:
The Different Levels I have thought of
  • Slip and Slide: Try and get to the end of the ice, or be the furthest forward. Use boats, and other techniques like special boots that last for say 5 seconds, and maybe an item that gives you a boost, an item that gives you speed, an item you can use to slow other players down (for example either cobwebs or soul sand). The winner would be the player that either reached the end, or was the furthest forward at the end of the time (maybe 1.30/2 minutes?).
  • Slippery Build: Build the tallest tower out of snow, but every now and again the snow will change to ice, and blocks will start falling! Make your tower the highest to win. Maybe a 3 minute game?
  • Iced Pigs: A pig race! The player will start of on a pig and have to try get it to the end, there will be 5 checkpoints, and it's possible to fall off the edge. It will start with 5 ice blocks wide, then the next checkpoint will change it to 4, etc. Whoever gets the furthest, or completes it wins. Maybe a 3/4 minute game?
  • Frozen Snowballs: Who's up for a snowball fight? This level/minigame is a competitive snowball fight. If you get hit 10+ times, you are out for 30 seconds, if you are knocked off the map, you are out for 60 seconds. This could last for around 2/3 minutes. This would work on a point scheme, for example, knocking a player off will give you 20 points, knocking a player out (by hitting them 10+ times) would give you 10 points, and just hitting a player would give you 1 point each time. There could be special power-ups which would randomly spawn around the map, and either give every player an ability, or just one player an ability. Or, maybe it would remove something from a player.
Thanks
Thank you for reading my idea, and I hope you enjoyed it and think it would be a good idea to add to PartyZone :pz: ;)
These are some good ideas, but one thing I should warn you about. Putting 'ice' in the title of your thread could cause people to think that you are suggestion something like freezetag (which is not the case) and could disagree with you straight away.
 
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