Feedback: Revamped Temple

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Amandq

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Mar 2, 2015
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Hey PartyZone!

As you know, we have revamped five iconic maps such as Italy, Blackout, Office, Temple and Mansion. Today, we are asking for your opinions on the map Temple!

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Please give us suggestions as to what we can improve instead of simply rejecting or accepting the map. Some key questions you can answer are;

• Is the map more detailed? Would the visual quality of the map be considered an upgrade or a downgrade? Let us know what the builders can improve on in the map.

• Is Temple too confusing to navigate? Are the paths well defined? Is there an issue finding other players/emeralds? Let us know how we can fix the issue (i.e more defined paths, more open space, etc).

• Is the layout of Temple too basic? Does the map not provide interesting gameplay and grow to be boring after playing for some time? Suggest some ways we can make it more enjoyable for everyone who plays.

• What changes or adjustments could be made to make the gameplay of the map more intriguing? Maybe adding or removing a few boundaries, for example.

Thank you all for your suggestions! We hope we can gain more insight into what the community wants to see and what we can improve on upcoming maps.

(thread made by AJules and Amandq)
 
Too many hiding spots, whether those are on the ground or on the trees, too spacious. Every game I have played on Temple seems to take a lot longer than an average Murder game if played on any other map
 
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Temple's detail is completely fine, the paths are defined enough, and its visuals are fantastic. The layout of temple is just odd as there are, as JustPeculiar said above, too many camping/hiding spots and the map is too spacious to find bystanders as the murderer. Changes I would take to consideration would be making the map more similar to its original.

Cheers.
 
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