Murder Exploit Alert

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Kankson

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Nov 1, 2015
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What if there was an alert that was triggered by an alive player going into an area listed as an exploit in the command/plugin, and messaged a specified amount/rank of staff and/or the murderer in the game, in an attempt to decrease the amount of map exploiting
 
What if there was an alert that was triggered by an alive player going into an area listed as an exploit in the command/plugin, and messaged a specified amount/rank of staff and/or the murderer in the game, in an attempt to decrease the amount of map exploiting
Yeah, or maybe they could just fix their maps so there aren't any exploits
 
What if there was an alert that was triggered by an alive player going into an area listed as an exploit in the command/plugin, and messaged a specified amount/rank of staff and/or the murderer in the game, in an attempt to decrease the amount of map exploiting
Yeah, or maybe they could just fix their maps so there aren't any exploits
The only ones with exploiting problems are Temple and Airship.
Airship is easily fixed, but it's too small anyways.
Delete it.
Temple is garbage, the literal scum of the earth.
It looks nice and would definitely be a nice map if it wasn't such a hive for abuse.
 
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Airship is easily fixed, but it's too small anyways.
it actually isnt easy to get to tbh, despite it still being possible D:
 
it actually isnt easy to get to tbh, despite it still being possible D:
Airship exploit is really easy, what are you talking about?
 
Airship exploit is really easy, what are you talking about?
Cats can for through very small holes, but Emviars and Pingus find it more difficult.
 
Unnecessary. If the devs take time to add an alert, they could've patched the map 10 times before they added the alert
I don't know what it takes to actually patch the maps, but it's less than 3 blocks on each of the maps, so wtf.
 
I don't know what it takes to actually patch the maps, but it's less than 3 blocks on each of the maps, so wtf.
Yeah, true, its only few blocks to patch those maps, but nothing is happening..
 
If it's as simple as that, you could have easily fixed it instead of replying to me.
I'm not currently working here, others are very busy with long lists of more important tasks to do. It's not as straightforward as it looks, we're always working on things 24/7.

It's also not all that simple because: 1) getting the maps and 2) deploying them back onto the network; is a nightmare.
 
If it's as simple as that, you could have easily fixed it instead of replying to me.
It isn't simple. Deploying to the network is a hassle right now, and each admin has several other things that we are working on.
 
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I'm not currently working here, others are very busy with long lists of more important tasks to do. It's not as straightforward as it looks, we're always working on things 24/7.

It's also not all that simple because: 1) getting the maps and 2) deploying them back onto the network; is a nightmare.
It isn't simple. Deploying to the network is a hassle right now, and each admin has several other things that we are working on.
So it's deploying that's annoying.
(Hahaha).
 
*eyeroll*

Do we even have a report telling us where the exploits are, hopefully complete with pictures?
 
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*eyeroll*

Do we even have a report telling us where the exploits are, hopefully complete with pictures?
Airship has a hole in the barriers that you can parkour into by jumping on the birch blocks on the top deck.
Temple tree has vines.
Clue lever can be turned off after someone goes into the tunnel behind the kitchen, making them unreachable.
I'll go get pics.

EDIT: I just put in 3 bug reports, and two of them have videos.
Couldn't video clue because I'm not an elite.
 
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All known map abuses have been fixed by Morphic (go to bug reports)
Eh, i dont think its fixed, right now i was playing Air Ship and i could normaly map abuse by the barriers..
 
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