Creative Different Plot Titles

Pqndar

Heroic Partier
Elite+
Oct 11, 2016
470
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2,607
dumbledores pensive
Weather
I don't know if this has been already suggested but could we have
/Plot weather Rain (Etc)
I hope ive made myself clear
Survival
So the owner could do
/Plot gamemode Survival / Creative
If you wish for this thread to be locked sadly I'm not until It gets one of these Ranks
. Lack Of Interest
.Duplicate
.Implement :D
.Rejected D:

 
I feel as though this may cause some lag if many plots had different weather, but it could possibly work!
 
The gamemode thing could work, but was already previously denied. I do not foresee that occuring.

The weather command is a bit of a tricky one. I could of sworn I saw a working example of it, but I am unsure about if it is: A: Actually even possible, B: How laggy this could get with the regional weather changing clients into different weather settings, at a potentially rapid rate, or C: If A and B result in an okay setting, if it would even be implimented, as this seems like a very complex task (from someone with only a very basic understanding of the java progamming language.) and while I don't doubt that the devs can do it, I doubt that it will be at the top of the priority list.

tldr; Gamemode command was previously denied, the weather command is a very tricky scenario.
 
I think the gamemode would be helpful. But I feel like I wouldn't use it often haha.
But my only concern is that it'd make creative lag more.
 
To some players the weather command could be useful if any players were to make role plays but as what everyone else has said so far I do believe this will cause more lag for creative.
 
As I mainly build landscapes...the weather would be nice but....creative is laggy enough as it is and I would think differing weather on plots would just add on
 
This suggestion may cause a lot of lag on creative. I personally think on most builds having weather is pointless, yes it will look good on some. Now the gamemode, its creative so the gamemode should stay creative also if there was survival there will be no use for Elite Survival.
 
This suggestion may cause a lot of lag on creative. I personally think on most builds having weather is pointless, yes it will look good on some. Now the gamemode, its creative so the gamemode should stay creative also if there was survival there will be no use for Elite Survival.
Hm But Sometimes Players Want To Do Hunger Games :c I think that would be fun :c Or we just add another gamemode
 
Hm But Sometimes Players Want To Do Hunger Games :c I think that would be fun :c Or we just add another gamemode
Hunger Games is different to survival. But I think Hunger Games would be a cool gamemode. As long as there are unique maps that haven't been copied on any other severs.
 
Hunger Games is different to survival. But I think Hunger Games would be a cool gamemode. As long as there are unique maps that haven't been copied on any other severs.
I agree, hunger games won't work with creative. It would be a good gamemode to suggest with a PZ twist.
 
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The gamemode thing could work, but was already previously denied. I do not foresee that occuring.

The weather command is a bit of a tricky one. I could of sworn I saw a working example of it, but I am unsure about if it is: A: Actually even possible, B: How laggy this could get with the regional weather changing clients into different weather settings, at a potentially rapid rate, or C: If A and B result in an okay setting, if it would even be implimented, as this seems like a very complex task (from someone with only a very basic understanding of the java progamming language.) and while I don't doubt that the devs can do it, I doubt that it will be at the top of the priority list.

tldr; Gamemode command was previously denied, the weather command is a very tricky scenario.
Setting weather commands for specific plots are easy, since each is in their own biome.
It's almost as simple as the worldedit guard that prevents elite from editing outside select plots actually.
However, the drawback is, it would create a decent sized amount of lag.
It never rains in creative, and it's laggy enough right now, currently adding a high fps process like rain for each individual plot would cause some issues.
 
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