New Gametype Decipher

Timelord

Heroic Partier
VIP+
Apr 8, 2015
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Galifrey
Decipher ( game name credit to @Aiden)
Basic info:
Teams: possible
Solo: possible
1v9 possible

Max amount of people 16 or 10
to
Least amount of people 4 or 2

Amount of time in game : 40 minutes
15 minutes prep for making the puzzle 25
minutes for solving the puzzle
Timing may change
...
How to play?:
You first start in a 10 by 10 room. Depending
on solo, team or 1 vs 9 the game will be
played differently.

All game modes:
Team 1 ( teams can be 1 person) Creates the
puzzle and Team 2 solves the puzzle. The
puzzle can be made by anything in the
creative menu such as Redstone, hooper, etc.
Yet the player needs to put a input code and
getting the code place selected by the
system.The system will place them at least 3
blocks apart. The player will then create
Obsticles with what ever.

Solo: 10 rooms with 10 different puzzle
created by 10 different player. Each player has
5 minutes to make a puzzle in a 5x5 room and
10 minutes to solve a puzzle. The first 1/2 of
the orginal players to solve the puzzle goes
into the second round. The second round
repeats but with the 1/2 orginal players. If the
number is odd and a player isn't against
someone that player will be randomly
selected to face one of the premade
selections. This continues until 1 player
remains and is the Victor

Teams or 5v5:
Same as all gamemodes.
To win you need to win against the other team
by simply being the first one to solve the other
team's puzzle.

1v9:
Same as all game modes yet with 10 minutes
creating the puzzle 20 minutes solving the
puzzle. 1 player goes against 9. This one
player is randomly selected by a system. This
system works as so when players first start
they get a +1 chance to be that one person
the more they play and don't get to be the 1
person then the more the +1 will go up to be a
+10 at maximum and a +0 at minimum.

Kits: no unless implement somehow

Future expanding ideas: background
enhancement to make it seem more
enjoyable. More game modes. Custom
premade traps. Others
....
!!!Still in progress!!!
Going to add new ideas or fix what I previously wrote . If you see something that might need or you want to change or want to add please feel free to comment down below.

...
I always wanted to create a puzzle game lol.
 
Last edited:
Basic info:
Teams: possible
Solo: possible
1v 9 possible

Max amount of people 16 or 10
to
Least amount of people 4 or 2

Amount of time in game : 40 minutes
15 minutes prep for making the puzzle 25 minutes for solving the puzzle
Timing may change
...
How to play?:
You first start in a 10 by 10 room. Depending on solo, team or 1 vs 9 the game will be played differently.

All game modes:
Team 1 ( teams can be 1 person) Creates the puzzle and Team 2 solves the puzzle. The puzzle can be made by anything in the creative menu such as Redstone, hooper, etc. Yet the player needs to put a input code and getting the code place selected by the system. The system will place them at least 3 blocks apart. The player will then create Obsticles with what ever.

Solo: 10 rooms with 10 different puzzle created by 10 different player. Each player has 5 minutes to make a puzzle in a 5x5 room and 10 minutes to solve a puzzle. The first 1/2 of the orginal players to solve the puzzle goes into the second round. The second round repeats but with the 1/2 orginal players. If the number is odd and a player isn't against someone that player will be randomly selected to face one of the premade selections. This continues until 1 player remains and is the Victor

Teams or 5v5:
Same as all gamemodes.
To win you need to win against the other team by simply being the first one to solve the other teams puzzle.

1v9:
Same as all game modes yet with 10 minutes creating the puzzle 20 minutes solving the puzzle. 1 player goes against 9. This one player is randomly selected by a system. This system works as so when players first start they get a +1 chance to be that one person the more they play and don't get to be the 1 person then the more the +1 will go up to be a +10 at maximum and a +0 at minimum.

Kits: no unless implement somehow

Future expanding ideas: background enhancement to make it seem more enjoyable. More game modes. Custom premade traps. Others
....
!!!Still in progress!!!
Going to add new ideas or fix what I previously wrote . If you see something that might need or you want to change or want to add please feel free to comment down below.

...
I always wanted to create a puzzle game lol.
"The Code"? Why that name?
 
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Reactions: Timelord
Maybe a bit shorter?
Eh I would like to yet it's hard to create good traps so it has to be a long time game. Unless your talking about something else.
"The Code"? Why that name?
It was somthing I quickly though up and I always loved the map the code so I though it would make a good title.
It's because you're creating a puzzle.

Speaking of a name, I think Decipher is more fitting.
Ok will make the name Decipher
Decipher ( game name credit to @Aiden)
It's nice doing it this way lol
 
Last edited: