New Gametype Cube

Aluux

Mythic Partier
Elite+
Oct 3, 2014
1,134
1,956
10,442
22
England
(This is my original game Minekill, but with a few edits and a new name as the old one went cold)

Cube
So, this is how the game would work:
It's similar to Hunger Games, but underground. You spawn in a small mineshaft around a massive cube full of classic materials needed, wood, diamonds, coal, stone etc. You start off with wooden tools of each type, leather armour and wooden weapons. You have 10-15 minutes to mine and collect the materials that you will need, then after you have collected all the materials you need, or the time runs out pathways will begin to form, (or an alternative for this could be a tool which can break blocks in a 3x3 area instantly to make pathways) This is the killing time, you will use the pick to find other players, but you can't see their username or their health. Once people start to die less and less people will be in the game and it will be harder to find people, so the cube will begin to shrink, obviously you can't see it shrinking so you will be alerted in chat when it is getting close to you saying "The cube border is getting close." This then gives you time to get away, this will also make it easier for the players to then find each other. Once there is only one player left they win :)

Perks / Upgrades:

  • You can upgrade each tool INDIVIDUALLY to a stone tool, then to efficiency 1, then 2 and so on. You can NOT upgrade the weapon as you need to find the materials for that

  • You can purchase speed perks from the shop as well, and then upgrade them with coins you get.

  • During a game, you will get coins every 30 seconds you survive, and for every kill you get.

  • You are able to spawn with a crafting table, but in the shop you can possible buy "Mine upgrades" which allows you to choose between a Furnace, Enchantment table, Anvil, Brewing stand etc.

  • You can purchase mob eggs (or spawners) which you can place in your mine (spawners could have a seperate room) this allows you to get food, materials for a brewing stand etc. You will start with the usual Cow (For leather and food) Chicken (for feathers and food) and a Spider (for string)

  • You can purchase a wolf pet from the store as well to assist you in battle.

Map Layouts:

As the maps will be underground you could have themes such as:

Under The Sea
Mineshaft
Cavern
Deep Depths

As well as this all maps will have around 12-24 small rooms bordering the cube depending on how many players are needed.

The cube will be something like 100-150 width, length and height.

New / Added information:

  • Certain blocks you break will spawn in mobs which will be able to attack you, such as zombies.

  • You could add custom enchants such as Food Grabber, or Luck onto the tools which allows you to get food from mining blocks as well as luck, which can be used to get double the block, or a diamond from mining certain blocks like gold, iron or emerald. And maybe an Explosive enchantment which when you right click it explodes an area around you breaking all he blocks (Cooldown can be one minute to stop it getting too over powered.)

  • Some blocks, instead of spawning mobs can blow up causing damage to the player, maybe if you don't mine a block with the correct tool it will blow up - (e.g mining a log with your fist, or mining coal with a wood pick)


(Most of this is copied from the old one but there are a few changes to it.)
 
Interesting concept, but I'll remain neutral until I can think of a better name.
 
(This is my original game Minekill, but with a few edits and a new name as the old one went cold)

Cube
So, this is how the game would work:
It's similar to Hunger Games, but underground. You spawn in a small mineshaft around a massive cube full of classic materials needed, wood, diamonds, coal, stone etc. You start off with wooden tools of each type, leather armour and wooden weapons. You have 10-15 minutes to mine and collect the materials that you will need, then after you have collected all the materials you need, or the time runs out pathways will begin to form, (or an alternative for this could be a tool which can break blocks in a 3x3 area instantly to make pathways) This is the killing time, you will use the pick to find other players, but you can't see their username or their health. Once people start to die less and less people will be in the game and it will be harder to find people, so the cube will begin to shrink, obviously you can't see it shrinking so you will be alerted in chat when it is getting close to you saying "The cube border is getting close." This then gives you time to get away, this will also make it easier for the players to then find each other. Once there is only one player left they win :)

Perks / Upgrades:

  • You can upgrade each tool INDIVIDUALLY to a stone tool, then to efficiency 1, then 2 and so on. You can NOT upgrade the weapon as you need to find the materials for that

  • You can purchase speed perks from the shop as well, and then upgrade them with coins you get.

  • During a game, you will get coins every 30 seconds you survive, and for every kill you get.

  • You are able to spawn with a crafting table, but in the shop you can possible buy "Mine upgrades" which allows you to choose between a Furnace, Enchantment table, Anvil, Brewing stand etc.

  • You can purchase mob eggs (or spawners) which you can place in your mine (spawners could have a seperate room) this allows you to get food, materials for a brewing stand etc. You will start with the usual Cow (For leather and food) Chicken (for feathers and food) and a Spider (for string)

  • You can purchase a wolf pet from the store as well to assist you in battle.

Map Layouts:

As the maps will be underground you could have themes such as:

Under The Sea
Mineshaft
Cavern
Deep Depths

As well as this all maps will have around 12-24 small rooms bordering the cube depending on how many players are needed.

The cube will be something like 100-150 width, length and height.

New / Added information:

  • Certain blocks you break will spawn in mobs which will be able to attack you, such as zombies.

  • You could add custom enchants such as Food Grabber, or Luck onto the tools which allows you to get food from mining blocks as well as luck, which can be used to get double the block, or a diamond from mining certain blocks like gold, iron or emerald. And maybe an Explosive enchantment which when you right click it explodes an area around you breaking all he blocks (Cooldown can be one minute to stop it getting too over powered.)

  • Some blocks, instead of spawning mobs can blow up causing damage to the player, maybe if you don't mine a block with the correct tool it will blow up - (e.g mining a log with your fist, or mining coal with a wood pick)


(Most of this is copied from the old one but there are a few changes to it.)
This would be pretty fun and could possibly attract new players to party zone. Good suggestion.
 
Interesting concept, but I'll remain neutral until I can think of a better name.

Got any better names? I'm open to suggestions