You may know Cooking Mama, well, I present to you Crafting Mama!
How this game works ?
The goal of the game is to craft the most items possible.
You'll have to put your items in a special chest in order to gain points from them.
Every type of items will give you points depending on how hard it is to craft them.
Bonues will be given for the variety of the items at the end of the game.
(See lower for more details about how the points and bonuses works.)
At the end of the game the person who have the most points win.
Players, map and ressources.
This game need 2 players min and 6 players max and one game is 15m long.
Every players will have a diamond pickaxe and a diamond sword to harvest stuff.
Every players will spawn in a small crafting room with a crafting table, furnaces allways full of coal and the enderchest where you have to put the crafted stuff to gain points.
Depending of the map, the room can also contain a brewing stand and a water bottle dispenser.
Map layer :
The ressources depend of the map.
I've actually 3 kinds of maps ;
Ressources respawn every 1/3 of the timer.
Players can't take any damages, mobs AI will be disable to avoid them sticking on the players and mobs may have a special loot table. (for example if you kill a cow you could get leather, meat but also a bucket of milk)
There is also special events that happen once in the game near the middle of the timer.
Those events are specific to the map.
What items on what map.
Farm :
Nether :
Mine :
I hope that it's well explained for everyone, if you have any question or suggestions, leave it in the comments ^-^
How this game works ?
The goal of the game is to craft the most items possible.
You'll have to put your items in a special chest in order to gain points from them.
Every type of items will give you points depending on how hard it is to craft them.
Bonues will be given for the variety of the items at the end of the game.
(See lower for more details about how the points and bonuses works.)
At the end of the game the person who have the most points win.
Players, map and ressources.
This game need 2 players min and 6 players max and one game is 15m long.
Every players will have a diamond pickaxe and a diamond sword to harvest stuff.
Every players will spawn in a small crafting room with a crafting table, furnaces allways full of coal and the enderchest where you have to put the crafted stuff to gain points.
Depending of the map, the room can also contain a brewing stand and a water bottle dispenser.
Map layer :

The ressources depend of the map.
I've actually 3 kinds of maps ;
- A farm map where the ressources and the crafts are based on cooking and harvesting.
- The nether where the ressources and the crafts are based on brewing potions.
- A mine where the ressources and the crafts are based on mining and crafting tools, armor, etc...
Ressources respawn every 1/3 of the timer.
Players can't take any damages, mobs AI will be disable to avoid them sticking on the players and mobs may have a special loot table. (for example if you kill a cow you could get leather, meat but also a bucket of milk)
There is also special events that happen once in the game near the middle of the timer.
Those events are specific to the map.
- "Thunderstorm" on Farm ; lightning bolts strike the pigs and create pigmans. Players can kill them to get gold for gapples, golden carrot, etc...
- "Nether portal" on Nether ; a nether portal spawn on the map and spawn creatures from the overworld. Players can kill them to get items to brew more potions (rabbit paw, pufferfish, etc...)
- "Shooting stars" on Mine ; a shooting star rain that bring a few nether stars for the players to craft a beacon.
Points work like this :
A bread worth 3 points when you craft it for the first time
it worth 2 the second time
and then 1 everytime you craft it again
- a harvested item without any transformation worth 1 points
- a harvested item that may be crafted worth 2 points
- a crafted item using only one type of item worth 3 points
- a crafted item using crafted or smelted material worth 4 points
- a crafted item using 2 type of items worth 5
- a crafted item using 3 or more items worth 10
- a crafted item using 3 or more items including 1 or more crafted item as material worth 15
- a crafted item using items from a special event worth 20
- water bottles and bottles worth 0 (to avoid spamming them for easy points)
- every normal potions worth 5
- every splash potions worth 10
A bread worth 3 points when you craft it for the first time
it worth 2 the second time
and then 1 everytime you craft it again
Bonuses for the variety :
- between 1 and 10 different items give +0% to the final score
- between 11 and 20 different items give +10% to the final score
- between 21 and 30 different items give +30% to the final score
- between 31 and 40 different items give +50% to the final score
- more than 40 different items give +75% to the final score
Farm :
- spawning items;
- apples and cocoa beans under a big tree at the middle of the map
- wheat
- potatoes (poisonous potatoes)
- carrots
- beetroots
- reeds
- melons
- pumpkins
- cow - raw beef, leather, bucket of milk
- pig - raw bacon
- rabbit - raw rabbit, rabbit hide
- chicken - raw chicken, egg
- mooshroom - red shroom, brown shroom, bowl
- pigman - gold ingots
Nether :
- spawning items;
- glowstone under the glowstone blocks on the ceiling
- nether warts
- quartz
- Blaze - blaze rod, gun powder
- Pigman - gold ingots
- Wither skeleton - fermented eye, redstone
- Ghast - ghast tear, glistering melon
- Magma cube - magma cream, sugar
- Rabbit - rabbit foot
- Guardian - pufferfish
Mine :
- spawning items;
- possible mob loots;
- sticks under a tree that grow in the middle of the cave
- coal
- iron ore
- gold ore
- diamond
- redstone
- emerald
- lapis
- cobblestone
- gravel
- sand
- obsidian
- possible mob loots;
- Cave spider - string
- Bat - feathers
- Slimes - slime ball
- Skeletons - bones
- Nether stars falling next to the tree
I hope that it's well explained for everyone, if you have any question or suggestions, leave it in the comments ^-^
Last edited: