New Gametype Castles

Steamedbread

Experienced Partier
Dec 24, 2016
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Mars
This popped into my head, how about a game where there are given a week, for you to collect, recruit, join, and build your base and then war after time's up? And it's given about a few days to destroy all player's base, everyone is widely spread out, so that way no one can invade too quickly. And you can recruit people to be on your team, or join them. Issue is not everyone is gonna be online during battle/build day, so maybe someone who has better thoughts than me, can tweak my thoughts a bit. Thanks for reading :D
 
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I agree with this, please correct your post to the proper formatting.
I have bad English, I can't really make anything detailed by explaining :/ but my point is you have a week to build your base in a large world, like original Minecraft generated world. And you battle other people
 
I have bad English, I can't really make anything detailed by explaining :/ but my point is you have a week to build your base in a large world, like original Minecraft generated world. And you battle other people
You could just try. We know a lot of people with not very good English and we understand them fine.
 
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Reactions: ABennn and Xienah