
Hey everyone,
The new year's fast approaching us, and it's also approaching the 2-month mark since I took over PartyZone. In that time, we've been hard at work to bring you the best content we can provide. A good amount of this work has been finishing up projects and tasks that were inherited from before I took over, but we're finally nearing the end of that.
For the last several months, we've been working on a long-awaited remake of Murder alongside a few other key aspects of the network. One of the biggest undertakings of this update was remaking Murder from the ground up. The reason behind this was to allow us more flexibility for the future when it comes to adding new content and providing support in the long term. We've been working alongside both Insights and our newly-formed PartyZone Testing team (more info on how to join this team very soon) to get Murder v2 to a place we're comfortable with showing you all. The game should more or less function the exact same as the current Murder, with the exception of new messages and a couple small additions/changes. Some of the notable changes in this version of Murder are as follows:
- The server is now running on 1.12, just like Creative, meaning it's now ready for future major updates
- Added new cosmetics that can be purchased
- - Kill messages (When you kill the murderer, a title will be shown to them with your message)
- - Dying words (A hologram will spawn above your head with your dying words)
- - Fireworks (When you kill the murderer, a fireworks effect will show up around you)
Beta testing for Murder v2 is now live for VIPs and above and can be accessed with /beta! Just follow the instructions when you run this command to join the beta server. There is currently only a single server being used to consolidate any issues which make our lives easier in fixing them during this phase. You will be able to join the game as a spectator regardless of whether the game has started or not.
While playing, should you run into any bugs or issues (cosmetic or functionally), then we have a form set up for you to report both bugs and submit feedback to. To access that form, just head here!
As mentioned, we'll have more to share very soon on the other updates we've been working on, which will be compiled into a post that I'll be posting just before the new year. I'm personally looking forward to what we'll be doing in 2019, and I hope you all will be too. 2018 may not have been the most prominent year in PartyZone's history (particularly in the last few months), but I hope to turn that around over the next year. Like I said in my introduction, I make no promises to get the network to x point, but I do promise I'll do everything I possibly can to make PartyZone great once more.
Thank you all for reading, hope to see you on the beta!
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