Creative /plot suggestion

LiuYangYang

Extreme Partier
Elite
Apr 5, 2018
81
18
627
Camp Half-Blood
So, I was thinkin about after a rp everyone is still added,
and there's people you want to keep added and people you don't
so like commands:

/Plot unadd everyone

/plot keep <Player>
so that person can't be unadded unless you put
/plot unkeep <Player>

You can change the keep and unkeep ones cause they don't really sound great. but I think It's a good idea for when you can't be bothered to just unadd everyone separately.
 
Thread prefix changed to Creative.

I think having a command to remove everyone on your plot would be useful, especially if you have a lot of people added at once. I also think your /plot keep idea is good, although I don’t think it would be completely necessary. Nevertheless, it’s a good suggestion & I don’t have any reason for this not to be implemented. +1
 
It'd be better if /plot remove * removed EVERYONE not just people added by /plot add *. It'd be less commands and wouldn't add more of the chatspam that /plot help gives.
 
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In the past I’ve had to remove a lot of people from a plot and I removed them one by one for about an hour until someone in chat told me a quicker way, which is to /plot dispose and then /plot claim. The only downside to this is you would have to re-add the people u want to be added.
 
I think this suggestion is great.

A common issue, players tend to add a lot of others to their plot, especially in the scenario you have provided us with: a roleplay.
Implementing this would reduce the frustratingly long time it typically takes to remove each player.

It's obviously not something needed immediately, however, I would definitely like to see this implemented in the future.

Both efficient and effective! +1