The original "Calm Down Punishments" suggestion thread (created by @unstinc) is now locked because "the suggestion is getting nowhere," so I'm opening a thread to continue the discussion. It's in the General section because I'd like to continue the discussion of "trigger happy" punishments before somebody makes another suggestion later.
So, what does everyone think? The original idea behind the suggestion was that the punishment system in PartyZone is too strict, or that enough time wasn't spent to think things through before issuing a punishment. The suggestion was that the system should be tweaked so that more time gets put into the decision-making process to make sure fewer users are wrongfully punished, and/or that the punishments should be toned back because (to summarize the general idea) too-harsh/frequent punishments are causing players to leave the network.
That's the idea, anyway.
There are a couple of things that I'm interested in discussing, though, and here they are:
So, what does everyone think? The original idea behind the suggestion was that the punishment system in PartyZone is too strict, or that enough time wasn't spent to think things through before issuing a punishment. The suggestion was that the system should be tweaked so that more time gets put into the decision-making process to make sure fewer users are wrongfully punished, and/or that the punishments should be toned back because (to summarize the general idea) too-harsh/frequent punishments are causing players to leave the network.
That's the idea, anyway.
There are a couple of things that I'm interested in discussing, though, and here they are:
- What's the actual average age of players on the network? An excuse for keeping punishments strict is that we have a lot of younger players on the network, but I'd like to see some hard data to back that up if any is available.
- What's the purpose of appeals? Some say that the purpose is for a player to find out why they were punished, but I believe the purpose of appeals should be (and, in a way, already is) for the player to present their case and explain why they were wrongly punished. Discussion between players and staff regarding their punishments shouldn't be strictly between the punished player and the staff member who issued the punishment - I believe there should be more staff members/witnesses involved in the discussion so that there are no biases from either party.
- What are some actual examples of punishments being too strict/corrupt? Some feedback from the original thread was that there weren't enough examples of this happening, and that it was all just opinions, not fact. I have an example of this, and I've shared it before, but I'd like to hear more if they're relevant to the discussion.