Creative Door Issue

IAmChipotle

Devoted Partier
Dec 22, 2016
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Hello! And today I am going to make a quick suggestion, It is really an issue that needs to be addressed. And that topic is about Doors in Creative.

So in Creative, I was making an RolePlay and noticed non-added people could not open doors. And I was like "..." I mean that issue really needs to go! Think of how many rps that could ruin just because you cannot open doors.

Like a high school RolePlay for instance. How are you meant to go to classes or your dorms when you can't even open doors? You would have to make the structure bigger or have a little gap in the wall to get into the room. Now people may not be bothered by this, But doors are very crucial with dorms. You don't want people just walking in all the time.

Now I understand doors constantly opening is annoying and can be laggy, But there is a simple command "/p deny" if they don't listen.

Well I know what people are saying "Well why not add them?" That is a very poor choice in a solution. Adding people can ruin the whole RolePlay Or Buld.. Elites can worldedit it away, Yes, I know that is bannable, But think of all the time the people spent into making the Roleplay or Build. You should only need to add friends, Not strangers.

Yes Yes, I know gaps in the wall are most likely the things people use, But it is really unprofessional. All I am saying PartyZone, Is that you gotta fix this door issue!

Peace Out!
~Chipotle
 
I believe players that are not added can open oak doors, yet no other type.

Anywho, making players that are not added able to open any type of door would be very efficient therefore I will be rating this thread ‘do implement’.
 
I believe players that are not added can open oak doors, yet no other type.
RACIST!!!

Adding on to Lili's comment, I think that it isn't fair that only some door types can be open. +1 to opening them all.
 
A work around is implementing wooden buttons or wooden pressure plates on all doors. Non-added players can interact with these

However I would also agree with opening all door types (Except iron of course,) without needing these bypasses, as they can break the feel of the build.
 
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