Rejected Timeout

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sweeteaa

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In one game of Murder, I found that someone has been murderer for around 2-3 minutes and hasn't killed anyone at all. Which is quite annoying. And no, they weren't afk.

If you haven't killed anyone for 2-3 minutes, I think there should be a timeout or a reset for the murderer, just like when the murderer leaves, there will be a new one choosen.

Let me know what you think. Should they also take off 10 or 5 karma points? I'll take opinions and suggestions!

Thanks for reading! :)
 
I also hate when this happens. It just slows the game down and allows others to get guns. Even if the murderer tried to kill people after running about for 2-3 minutes, he/she would easily be killed due to the amount of guns. I don't necessarily think karma points should be taken off but there should be a timeout.
 
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In one game of Murder, I found that someone has been murderer for around 2-3 minutes and hasn't killed anyone at all. Which is quite annoying. And no, they weren't afk.

If you haven't killed anyone for 2-3 minutes, I think there should be a timeout or a reset for the murderer, just like when the murderer leaves, there will be a new one choosen.

Let me know what you think. Should they also take off 10 or 5 karma points? I'll take opinions and suggestions!

Thanks for reading! :)
It's their choice to kill or not. And this is a good way for innocents to shoot innocents. The murderer hides and the bystanders suspect. So -1 for this since it's their choice and it can be used as a method of killing.
I also hate when this happens. It just slows the game down and allows others to get guns. Even if the murderer tried to kill people after running about for 2-3 minutes, he/she would easily be killed due to the amount of guns. I don't necessarily think karma points should be taken off but there should be a timeout.
Yea it gets boring yet that is just how games can be at times. Amount of guns don't have too much impact it's mostly where people are and what you can do.
 
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This is not a needed feature as this can benefit the bystanders since the Murderer is inactive in their job. It's a players choice if they want to or not, play the game correctly or play the game strategically.
 
And this is a good way for innocents to shoot innocents.
Wouldn't you lose karma? I wouldn't find that good.
Yea it gets boring yet that is just how games can be at times.
That's what I'm trying to say, it's hard to figure out who's the murderer and it gets so boring you just leave the game. That's the point here.
Amount of guns don't have too much impact
They actually do, people start ganging up on you. For example, there are a group of 3 innocents that each have 1 gun, you kill two of them and the other one shoots you and you die. It's simple and it does do quite an impact. It also can bring you rank and karma down which is another negative point.
the Murderer is inactive in their job.
Then why not reset the murderer? There are majorities of people who would like to be the murderer, so if their not doing their job why not reset the murderer so someone else can be that role?
It just slows the game down and allows others to get guns.
I totally agree with you! It gets so boring and so annoying. Then people as stated above, gang up on you.
Even if the murderer tried to kill people after running about for 2-3 minutes, he/she would easily be killed due to the amount of guns.
I can defiantly see this happening. And that's what went wrong when I was spectating a round.
I don't necessarily think karma points should be taken off but there should be a timeout.
At this point I'll remove the karma point thing, but I still want it there in case people think it is necessary. As long as you agree with the general idea I'm okay with whatever your opinion is :)

Thanks for your feedback! <3
 
Wouldn't you lose karma? I wouldn't find that good.

That's what I'm trying to say, it's hard to figure out who's the murderer and it gets so boring you just leave the game. That's the point here.

They actually do, people start ganging up on you. For example, there are a group of 3 innocents that each have 1 gun, you kill two of them and the other one shoots you and you die. It's simple and it does do quite an impact. It also can bring you rank and karma down which is another negative point.

Then why not reset the murderer? There are majorities of people who would like to be the murderer, so if their not doing their job why not reset the murderer so someone else can be that role?

I totally agree with you! It gets so boring and so annoying. Then people as stated above, gang up on you.

I can defiantly see this happening. And that's what went wrong when I was spectating a round.

At this point I'll remove the karma point thing, but I still want it there in case people think it is necessary. As long as you agree with the general idea I'm okay with whatever your opinion is :)

Thanks for your feedback! <3
:/ can you listen to my ideas for once. This is why I rather just be a ghost peaceful quiet and don't get bother with.
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This isn't going to work because it gives less murderer options. Not every person has to go on a rampage and kill. What you Quoted to advance your arguments was not intended for you so please stick to what was intended to you. I said it could get boring yet that is just with all games it's not meant to be straight up excitement just like life. You get to fun, sad, and boring parts.
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I am just annoyed by the community at this point. No one really ever looks into people's ideas or thoughts. Please next time you decide to make a counter argument look into what they are trying to say not make counter arguments on what supports yourself.
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They actually do, people start ganging up on you. For example, there are a group of 3 innocents that each have 1 gun, you kill two of them and the other one shoots you and you die. It's simple and it does do quite an impact. It also can bring you rank and karma down which is another negative point.
With the 3 vs 1 murderer you got it wrong. Aim and speed out match any person. 3 knives aim aim aim. Or speed know when they shoot or if they are waiting. Or simply run shoot run shoot over over over and over. It's not that difficult.
 
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You could just add the Gmod feature : when the murderer take to long to kill people he start to produce smoke.
Like this he's obligated to kill people or he'll be spotted. Yes he'll lose some rank %, but it's all his fault.
 
Most of those players who take a long time are new players - they're usually walking about and getting used to the maps, and since it could be their first time as the murderer they may be pretty slow. It can be viewed insulting if the game takes away the murderer role from someone who's just started, especially since they're trying to understand how being the murderer works. Also, I don't know about you but whenever there are rarely any bodies on the ground I can't help but feel nervous, and that's a great effect for a game to have on someone in my opinion. -1
 
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what if people are hiding and the murderer is looking but cant find anyone? that's unfair
 
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what if people are hiding and the murderer is looking but cant find anyone? that's unfair
What I'm saying is that if the murderer has killed nearby people for at least 2-3 people then reset who the murderer is.
You're saying if the majority hides and the murderer can't find them.
Aim and speed out match any person. 3 knives aim aim aim.

  1. What if you don't have three knives?
  2. What if you miss your aim?
  3. What if one of the bystanders see your sword and kills you instantly?
 
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  1. What if you don't have three knives?
  2. What if you miss your aim?
  3. What if one of the bystanders see your sword and kills you instantly?
Yeah that's what players need to focus on to win. It's the players fault if they lose. All of your responses just say they need improvement in that area. Yup I truly believe murder competition don't exist anymore.
 
I agree with Emohh on this. Also what if everyone in the game agrees on no killing for a few reasons
•Map exploration
•Having Fun/Making memes
Also there is a 20/30 Sec afk kick for murderer so at least they aren't afk
 
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I respect your opinion and views but here are my thoughts on this suggestion:

The chances of that happening are not very large in my experience with playing Murder-yes I understand this does happen in some cases and yes, I agree that it can be annoying if someone chooses not to murder for 3 minutes but sometimes players do have a hard time being murderer and we have to take those players's feelings into consideration.

I personally believe a "timeout" feature would be useless in this case because it's not really fair to minimize the murderer's kill-time for a few extra minutes just because the murderer may be struggling with issues such as- but not limited to - a fear of killing players, a fear of dying & effecting their KDR, multitasking or simply being a first-timer.

It also has to be fair for everyone (the bystanders and the murderer), so even if they were to implement a "timeout" it would have to go on both the bystanders and the murderer. (Example, if the bystanders didn't kill the murderer within 3 minutes, there would also be a "timeout"). You cannot favorite one side- it has to be fair and the rule should be implemented to both teams. *if added

It's the murderer's choice if they want to win or lose the game and that's solely up to them; even if it takes 30 seconds or 5 minutes.
If they feel it's best to wait it out and potentially run out of time- again, that is their choice.
 
It also has to be fair for everyone (the bystanders and the murderer), so even if they were to implement a "timeout" it would have to go on both the bystanders and the murderer. (Example, if the bystanders didn't kill the murderer within 3 minutes, there would also be a "timeout"). You cannot favorite one side- it has to be fair and the rule should be implemented to both teams. *if added
Well then if it was added for the bystanders then games would decrease in time due to the 1 murderer vs X amount of bystanders
 
Well then if it was added for the bystanders then games would decrease in time due to the 1 murderer vs X amount of bystanders

I only brought up that point to show how inconsiderate it would be for the murderer to have an even lesser kill time than they already have.

There's an abundance of bystanders compared to the one murderer therefore it wouldn't make sense to limit the kill time of the murderer even if they are choosing not to kill anyone. It's a hundred percent up to the murderer if they'd like to kill anyone or wait and if they choose to wait- it will only hurt them in the long run.
 
Wouldn't you lose karma? I wouldn't find that good.

That's what I'm trying to say, it's hard to figure out who's the murderer and it gets so boring you just leave the game. That's the point here.

They actually do, people start ganging up on you. For example, there are a group of 3 innocents that each have 1 gun, you kill two of them and the other one shoots you and you die. It's simple and it does do quite an impact. It also can bring you rank and karma down which is another negative point.

Then why not reset the murderer? There are majorities of people who would like to be the murderer, so if their not doing their job why not reset the murderer so someone else can be that role?

I totally agree with you! It gets so boring and so annoying. Then people as stated above, gang up on you.

I can defiantly see this happening. And that's what went wrong when I was spectating a round.

At this point I'll remove the karma point thing, but I still want it there in case people think it is necessary. As long as you agree with the general idea I'm okay with whatever your opinion is :)

Thanks for your feedback! <3
You're not worried about their karma as murderer.

Ya, not like there's other options for other murder games or lobbies at all, pfft.

Also, getting 3 at once is pretty easy as long as they aren't camping, and even if they are camping there are ways.

Because most people who take time are doing so for a reason, or they're new.
And if they're new they need to learn, they can't learn if you take it away from them.

As long as you play it smart you'll live.

Also @Bunnibon git gud.

What if you don't have three knives?
  1. What if you miss your aim?
  2. What if one of the bystanders see your sword and kills you instantly?
1 - Reduce, reuse, recycle. Kill one, come back later, or go collecting.
2 - Git gud.
3 - Git gud.

I respect your opinion and views but here are my thoughts on this suggestion:

The chances of that happening are not very large in my experience with playing Murder-yes I understand this does happen in some cases and yes, I agree that it can be annoying if someone chooses not to murder for 3 minutes but sometimes players do have a hard time being murderer and we have to take those players's feelings into consideration.

I personally believe a "timeout" feature would be useless in this case because it's not really fair to minimize the murderer's kill-time for a few extra minutes just because the murderer may be struggling with issues such as- but not limited to - a fear of killing players, a fear of dying & effecting their KDR, multitasking or simply being a first-timer.

It's the murderer's choice if they want to win or lose the game and that's solely up to them; even if it takes 30 seconds or 5 minutes.
If they feel it's best to wait it out and potentially run out of time- again, that is their choice.

I agree with all this.

It also has to be fair for everyone (the bystanders and the murderer), so even if they were to implement a "timeout" it would have to go on both the bystanders and the murderer. (Example, if the bystanders didn't kill the murderer within 3 minutes, there would also be a "timeout"). You cannot favorite one side- it has to be fair and the rule should be implemented to both teams. *if added
This is all incorrect.
The murderer is an obvious special case scenario, and even gets that shown in its incredibly shorter afk timer.
The murderer is the main advancer of the game, they decide how it plays out, they are the main character.
You need some special rules for them, (just not this one).
 
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No.
Bystanders could be camping. He/she can't find them. Simple.
 
It is up to the Murderer to plan a timeframe for action and decide when is an appropriate time to begin reining destruction. If this were to be implemented, we cannot discriminate between who is being tactical and who is refusing to kill. After this time, innocents should immediately grow suspicious of the one player who seems to not have a weapon yet meaning the chances of the Murderer dying are dramatically increased. You may also leave if it becomes annoying.

For these reasons, reasons stated above and public ratings on the suggestion, I'm afraid we'll not be implementing this. Thank you for your suggestion though!
 
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