Rejected CREATIVE Perks. Only two.

Are these ideas good?


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AaronXxXx

Ultimate Partier
Elite
Nov 18, 2016
295
124
2,262
19
I would like to talk about some perks. Perks that has already been discussed.

First Perk: Particle Effects.
I suggest adding particle effects to creative. Although this will cause a major amount of lag, it's something to have fun with and mess about. I mean a lot of people are bored in creative ( I am not saying it's a bad game ) and if adding this perk, you could have some little fun with this. Pretending you're harry potter and more. This perk should be granted within E+ only. Staff as well. When you are E+, you will start of with a default particle effect ( staff may discuss what color/shape etc. etc. ), for more particle effects, you could buy them within the PartyZone store. There should also be an alert or a warning: Warning: You will be granted this particle effect if you are E+. The default particle effect should be a really small one. To enable and disable your particle effects, you could do a command such as /particleeffects which will show what effects you have and it will also show whether you would like them disabled and enabled. There should also be a specific amount of people using this perk and probably all of them.

Second Perk: Mounts.


Mounts will mainly create lag. When adding mounts, spawning animals must be enabled. ( Unless you could find another way ). To pop-up the GUI, you could simply do /mounts. There could be a horse/pig/pug/cow mount and even more! This may be similar to /speed but we could make the mounts' speed the same speed as a player running. These perks should be for VIP+'s and above. For E+, we could make these mounts fly. From ground to air and air to ground.




 
I did mention about particles in some other forum. Tho people don't think it's a good idea.. Yet I still think it is
 
I did mention about particles in some other forum. Tho people don't think it's a good idea.. Yet I still think it is
I think I know why people are not liking the idea particles, like said, they will create a major amount of lag, and I mean... really really really big
 
I'm going to have to go with a -1 on both of these mostly because of the amount of lag that these will cause. Perhaps maybe once the current daily lag issue is resolved, but even then, it might just make the lag worse. One suggestion to the first idea is if the staff do decide to implement this, for it to have a limit like with heads and item frames.
 
I'm going to have to go with a -1 on both of these mostly because of the amount of lag that these will cause. Perhaps maybe once the current daily lag issue is resolved, but even then, it might just make the lag worse. One suggestion to the first idea is if the staff do decide to implement this, for it to have a limit like with heads and item frames.
Agreed. So couldn't they make the particle effects very small and a limit on how many mounts are being spawned at one time?
 
Maybe 2 per plot? I think that'd be cool, also having pertical effects in the lobby would be nice.
Agreed. Very nice idea. I would really like to see this being added.
 
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Both cause much lag, although I would love for particles on creative, it would be hard to ask people to stop in skin comps, or just plainly bothering you so you can't see. And with mounts, I can see how people can abuse this command in multiple ways. First, they could spawn continuous animals, and they could run aimlessly around creative. And second, the lag, we already have plenty.
 
particles would be nice, until all of the implications were to be ironed out, it just isn't viable given the stability as it is.
 
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While particles are a very good idea they would cause a mountain of lag. -1

Mounts aren't really necessary as creative is made for building if you always do want to mount someone just go to the lobby. -1
 
I understand adding it to creative will cause a huge amount of lag, but what about the lobby?
 
I understand adding it to creative will cause a huge amount of lag, but what about the lobby?
There's not much point adding it to the lobby, not many people would notice and it still causes lag.
 
I would like to talk about some perks. Perks that has already been discussed.

First Perk: Particle Effects.
I suggest adding particle effects to creative. Although this will cause a major amount of lag, it's something to have fun with and mess about. I mean a lot of people are bored in creative ( I am not saying it's a bad game ) and if adding this perk, you could have some little fun with this. Pretending you're harry potter and more. This perk should be granted within E+ only. Staff as well. When you are E+, you will start of with a default particle effect ( staff may discuss what color/shape etc. etc. ), for more particle effects, you could buy them within the PartyZone store. There should also be an alert or a warning: Warning: You will be granted this particle effect if you are E+. The default particle effect should be a really small one. To enable and disable your particle effects, you could do a command such as /particleeffects which will show what effects you have and it will also show whether you would like them disabled and enabled. There should also be a specific amount of people using this perk and probably all of them.

Second Perk: Mounts.


Mounts will mainly create lag. When adding mounts, spawning animals must be enabled. ( Unless you could find another way ). To pop-up the GUI, you could simply do /mounts. There could be a horse/pig/pug/cow mount and even more! This may be similar to /speed but we could make the mounts' speed the same speed as a player running. These perks should be for VIP+'s and above. For E+, we could make these mounts fly. From ground to air and air to ground.




I like the idea, it can cause some lag with the particle effects, but people can disable the particle effects in their options if they'd like to.

+1

I'm going to have to go with a -1 on both of these mostly because of the amount of lag that these will cause. Perhaps maybe once the current daily lag issue is resolved, but even then, it might just make the lag worse. One suggestion to the first idea is if the staff do decide to implement this, for it to have a limit like with heads and item frames.
Both cause much lag, although I would love for particles on creative, it would be hard to ask people to stop in skin comps, or just plainly bothering you so you can't see. And with mounts, I can see how people can abuse this command in multiple ways. First, they could spawn continuous animals, and they could run aimlessly around creative. And second, the lag, we already have plenty.
While particles are a very good idea they would cause a mountain of lag. -1

Mounts aren't really necessary as creative is made for building if you always do want to mount someone just go to the lobby. -1

Lag on Creative normally happens when the server has lots of players doing many things, WorldEdit and much more, take the pets in lobby for example, they don't really lag the lobby, it shouldn't do the same, but I do understand that mounts are not necessary as it's Creative and that it is for building, it would cause lag but I have a compromise, it should be set so only a specific rank like Elite or Elite+ can use mounts on Creative or people that have party points can, this should reduce lag as not much players will have these (The pets from the lobby can be used in Creative).
 
I like the idea, it can cause some lag with the particle effects, but people can disable the particle effects in their options if they'd like to.

+1





Lag on Creative normally happens when the server has lots of players doing many things, WorldEdit and much more, take the pets in lobby for example, they don't really lag the lobby, it shouldn't do the same, but I do understand that mounts are not necessary as it's Creative and that it is for building, it would cause lag but I have a compromise, it should be set so only a specific rank like Elite or Elite+ can use mounts on Creative or people that have party points can, this should reduce lag as not much players will have these (The pets from the lobby can be used in Creative).
Sounds good.

I've been thinking the E and E+ ranks need more perks on creative! :)
 
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I've been thinking the E and E+ ranks need more perks on creative!
The only things Elites and E+ people get that are unique are 8 or 10 plots (Depending on rank) and w/e (For Elite) and advanced w/e (E+) so yah more perks for Elite and up would be amazing on Creative
 
It would be a fun idea- but the servers are too fragile to handle it! We all have seen how laggy the servers get already! Maybe this will end up happening when they make the servers more efficient.
 
+0, both sides have good arguments
 
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