Elites and up are able to beta test the game. It is being revamped and revived as of now by the fabuloos Harieo.Uh, what?
Survival Games is dead, remember?
Oh.Elites and up are able to beta test the game. It is being revamped and revived as of now by the fabuloos Harieo.
As for the suggestion yes, they're way too overpowered.
This thread was made when they were strength II, I haven't play much with the strength I version so I can't say if it needs to be nerfed more.
I think removing them would possibly make the game less fun and prolonged, also kinda makes you just expect what's in the chests.I would possibly remove them.
I think removing them would possibly make the game less fun and prolonged, also kinda makes you just expect what's in the chests.
In my personal opinion I prefer strength pots and 2 shots because there is always going to be those mixes and honestly I don't like long term battles. Long term is simply put more work out of a fun and enjoyable game. There are going to be those over powered kits and the other kits.SG was fine without them before and nuking people down with two shots isn't fun. Although I would prefer to see the strength stimpacks turned into Regen Stimpacks like they had in the old SG
The original Survival Games lasted more than a half hour. Major networks have turned it into an arcade game.In my personal opinion I prefer strength pots and 2 shots because there is always going to be those mixes and honestly I don't like long term battles. Long term is simply put more work out of a fun and enjoyable game. There are going to be those over powered kits and the other kits.
Don't know what your trying to say sorry. Sure a game can last about half a hour yet I am talking about battles 1v1s or 1v1v1s. Yea not a lot of people play sg because of how old it is. Can't believe it's already been that long. One second it's the best thing in the world so many servers had it then it vanished and is rarely played on servers.The original Survival Games lasted more than a half hour. Major networks have turned it into an arcade game.
Oh, you said long term battles, not games. Oops, my bad. I agree, then, long-term battles with constant healing breaks can make for a difficult game and unforgiving for beginners.Don't know what your trying to say sorry. Sure a game can last about half a hour yet I am talking about battles 1v1s or 1v1v1s. Yea not a lot of people play sg because of how old it is. Can't believe it's already been that long. One second it's the best thing in the world so many servers had it then it vanished and is rarely played on servers.
In my personal opinion I prefer strength pots and 2 shots because there is always going to be those mixes and honestly I don't like long term battles. Long term is simply put more work out of a fun and enjoyable game. There are going to be those over powered kits and the other kits.
I had never played the old SG so I can't really say anything about thatSG was fine without them before and nuking people down with two shots isn't fun. Although I would prefer to see the strength stimpacks turned into Regen Stimpacks like they had in the old SG
No problemI had never played the old SG so I can't really say anything about that![]()
Maybe the strength was added to counter the effect regen had in battles. Regen normally prolongs fights while strength gets them done quickly. High risk short fight if both users have strengthNo problemI'm just saying it worked well with regen stimpacks instead of strength so I thought they could try that instead
Maybe the strength was added to counter the effect regen had in battles. Regen normally prolongs fights while strength gets them done quickly. High risk short fight if both users have strength