Hot or Cold?
What you need to know:
A player would join the map and then when the next person joins the map, they will both be moved to a server! One will be randomly chosen to be the seeker while the other player must run. The seeker must try and capture the other player (by left clicking them) in order to win the game. But it is a race against time, as they will have only have 500 seconds to catch the hider. However, they would have some guidance, as they will be equipped with a red stone block, located in their inventory that would tell them whether they are getting closer to the other player or not. the seeker's screen would be dark, but not too dark, allowing them to only see a small amount of whats in front of them, while the other player's screen is normal. Also, there will b every few hiding spots to prevent further difficulty for the seeker.
The seeker must left click the player to capture the other player. When the other player has been captured, the screen would read, "Seeker Wins!" but if the hider wins, the screen would read,"Hider Wins!" In case you were wondering if there would be several rounds, it wouldn't. It would just be individual games.
If you think that I am missing something, or feel that I haven't added enough detail, feel free to leave a suggestion below.
What you need to know:
- Two people per server (meaning there would need to be more servers for it)
- maps chosen at random
- 1 person is randomly chosen to seek while the other player must run
- both players have the ability to sprint
- In the seeker's inventory, there is a red stone block and when the seeker presses it, it will say whether they are near the other player, and also a diamond block, which would tell the seeker whether they are getting closer to the other player or not
- No rounds, just individual games
- the seeker has 300 seconds to try and catch the other player!
- left click to capture the other player
- maps would be chosen at random
- the seeker's screen would be dark, but not too dark, allowing them to only see a small amount of whats in front of them, while the other player's screen is normal
- map dimensions=100x00
A player would join the map and then when the next person joins the map, they will both be moved to a server! One will be randomly chosen to be the seeker while the other player must run. The seeker must try and capture the other player (by left clicking them) in order to win the game. But it is a race against time, as they will have only have 500 seconds to catch the hider. However, they would have some guidance, as they will be equipped with a red stone block, located in their inventory that would tell them whether they are getting closer to the other player or not. the seeker's screen would be dark, but not too dark, allowing them to only see a small amount of whats in front of them, while the other player's screen is normal. Also, there will b every few hiding spots to prevent further difficulty for the seeker.
The seeker must left click the player to capture the other player. When the other player has been captured, the screen would read, "Seeker Wins!" but if the hider wins, the screen would read,"Hider Wins!" In case you were wondering if there would be several rounds, it wouldn't. It would just be individual games.
If you think that I am missing something, or feel that I haven't added enough detail, feel free to leave a suggestion below.
Last edited: