Open plots, a feature in creative that is so widely used, and yet is generally unsafe for the contents of the plots it's applied on. For at any time while the plot owner is on or offline they may be afflicted by randomly flying griefers, or any potential mistake with world edit, effectively destroying the plot potentially overnight.
While they can report the grief and in most cases get it repaired good as new, nobody enjoys being griefed
I feel like Open plots should be allowed with a warning about the potential dangers to the user's builds, with the caveat that the open plot effect is removed immediately upon the plot owner logging off. When the user logs back on, if they want their plot open again, they'd need to manually set it open again.
This essentially keeps reminding the user that "Hey, you're opening your plot for everyone on the server to edit, and this can be quite unsafe for your builds." As well generally defending plots better against outright destruction that could happen if a user were to open a plot with the intent of closing it after they were done, but then forgets to close the plot overnight.
While they can report the grief and in most cases get it repaired good as new, nobody enjoys being griefed
I feel like Open plots should be allowed with a warning about the potential dangers to the user's builds, with the caveat that the open plot effect is removed immediately upon the plot owner logging off. When the user logs back on, if they want their plot open again, they'd need to manually set it open again.
This essentially keeps reminding the user that "Hey, you're opening your plot for everyone on the server to edit, and this can be quite unsafe for your builds." As well generally defending plots better against outright destruction that could happen if a user were to open a plot with the intent of closing it after they were done, but then forgets to close the plot overnight.