Murder Ability to throw emeralds

Zantoro

Devoted Partier
Elite+
Jun 25, 2017
98
26
152
England
The reason I think that this would be a good idea is because in the murder animation, they suspect someone of being the murderer because they don't have a gun, and right before they shoot him, someone passes him an emerald and he then gets a gun. I just think that this would be a nice idea to implement. I'm not going to ramble on about this because it isn't a suggestion that requires a detailed explanation.
 
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I do like the idea, although; I don't know if having to ability to throw emeralds would also unlock the ability to throw other items. Which could be your gun also. >~<
Anyways, I do like the idea.
 
I can't really understand what you're suggesting. You should probably add a bit more depth to the suggestion.
-1 as of right now, may change <3
 
The reason I think that this would be a good idea is because in the murder animation, they suspect someone of being the murderer because they don't have a gun, and right before they shoot him, someone passes him an emerald and he then gets a gun. I just think that this would be a nice idea to implement. I'm not going to ramble on about this because it isn't a suggestion that requires a detailed explanation.
then can't mur just lure ppl in and hide and get them lol
 
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I can't really understand what you're suggesting. You should probably add a bit more depth to the suggestion.
-1 as of right now, may change <3
It's just person a throwing a emerald to person b what not to get?


The reason I think that this would be a good idea is because in the murder animation, they suspect someone of being the murderer because they don't have a gun, and right before they shoot him, someone passes him an emerald and he then gets a gun. I just think that this would be a nice idea to implement. I'm not going to ramble on about this because it isn't a suggestion that requires a detailed explanation.
1. It's way to easy to get a gun. I myself have created a gun in the first 10 seconds of a game a lot of the time unless I get unlucky. It's not really needed in that way.
2. The murderer already has a hard job as it is or at least some. We don't need to make it any harder.

Basically it's not that hard that get a gun and it just makes it hard for murderer.
 
The ability to throw emeralds to other players is not added because of the fact that the emeralds you find, you should keep for yourself. Another reason for this is because it would be a hassle if another player picks up the emerald(s) thrown before the intended target of the projected emerald (if that makes sense).
 
I agree with what has been said above, you're meant to find the emeralds yourself and others might pick up the emerald instead of the player you want to and that could lead to arguments amongst players.
 
Could cause issues with cross-teaming (players coordinating with murderer to give them emeralds for use)

Could also blur the line made with it because what if your buddy says they aren't mur, and you believe them, but they are infact the murderer. You pass your buddy the one or two emeralds they "need" and they kill you. Then after so long with trickery, people may just stop using the feature for the most part in general.
 
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an emerald
Thanks for mentioning me.
Could cause issues with cross-teaming (players coordinating with murderer to give them emeralds for use)

Could also blur the line made with it because what if your buddy says they aren't mur, and you believe them, but they are infact the murderer. You pass your buddy the one or two emeralds they "need" and they kill you. Then after so long with trickery, people may just stop using the feature for the most part in general.
Yeah, teaming would happen a lot. I don’t feel like going into murder and have everyone pass their friend an emerald (me).

-1