
Happy New Year! I know I’ve only been around for a small part of 2017, but my last month and a half here at PartyZone has been pretty awesome. It’s been so much fun getting to know you guys and working on improving the network; and your support during the adjustment is something I’ll always be grateful for.
On top of adjusting to the ownership changes, our team has done a lot of major things in the last 6 weeks:
- We’ve added network points, which have improved connections for players all around the world -- especially in Europe and Australia
- Major Creative update
- Updated the server to 1.12
- Fixed the crashing and general lag on Creative; and increased the amount of slots by 60, since the server can actually handle those players now
- Fixed the random network crashes that happened once a week or so
- Started advertising PZ again, which has helped us start to grow for the first time in a long time -- we hit 485 players today! We were hitting 375 players at peak time just 6 weeks ago
- Started laying groundwork for major code updates that make pushing updates and releasing new games soooooo much easier
So, that’s a wrap for 2017! Let’s take a quick peek at what we've got planned for 2018:
- Major Update to Downgrade
- Releasing our anticheat from neme, SARAH, onto PZ (currently in testing on the network)
- Update to Creative so it can support 500+ players without any lag or any changes to gameplay
- Updates to Elite Survival
- PartyGames updates (including fixing up Freeze Tag)
- Adding new gamemodes
- Keep growing the network, and ideally hit at least 1000 players at peak time in the next few months
Now that we’re adjusted and all of the admins are on the same page, we can really start to get the ball rolling. Here’s to 2018 and moving PartyZone forward!