Confirmed Messaging in Murder

Good Idea?

  • -1 - Sorry, this doesn't seem to help the server. (How? What are some negatives about this idea?)

    Votes: 0 0.0%

  • Total voters
    20
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As Aminuh said, I think y'all are missing the point that we can only message in the Murder Lobby before the game starts. I don't know how or why everyone's mixing up all of the players' opinions which is making them disagree to this suggestion.

Where: In the Murder Lobby
When: Before the game starts.
Command: /tell [username] [message]

(And others who don't know how this can be implemented)

You can reread the thread, or see more information above from players who understand it well :)
Make the first post more organized and direct. I noticed that it helps a lot more to have a clear idea. Make bullet points and lists of what it is. :) hoped I helped you and a few people
*shrug* bypasses can and will happen either way. The intentions are pure, but there is a final chapter of a possible situation here.
Yes I understand where you are going. First player dies then player click the play again option and messages the person. No other way is possible unless yoo have a other theory that isn't what the thread is about. Yet this still happens because of players having social media
 
*shrug* bypasses can and will happen either way. The intentions are pure, but there is a final chapter of a possible situation here.
Can you explain further on what rules/bypassing would be broken or would happen. I don't see how you can break rules before the game begins.
 
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Eh yes :D thanks. Definitely makes more sense and has a little bit of direct reasons. :I I thought you couldn't message players in murder then again maybe you can I forget never tried it before lol
Credited on thread and in comment:
I would like too thank the following for the support of this post/suggestion:
@Jebb
@JustParty
@Aminuh
@AnEmeraldAndTea
@Graciehh
@Quazed

This information was based off of supportive comments and the poll provided above.

@Aminuh don't double post! Edit fast! :p

 
Eh yes :D thanks. Definitely makes more sense and has a little bit of direct reasons. :I I thought you couldn't message players in murder then again maybe you can I forget never tried it before lol
I meant, you used players joining a new lobby as an excuse for players to ghost their remaining friends in the game. I was saying players could just leave the entire game and do the same, I know players who do so. It wouldn't make a change.
 
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I meant, you used players joining a new lobby as an excuse for players to ghost their remaining friends in the game. I was saying players could just leave the entire game and do the same, I know players who do so. It wouldn't make a change.
I think your comparing do /whereami and just messaging in murder. Sorry if I'm wrong.
Though it would be much easier to actually message in the murder lobby.

_

Also @Nerdehhh the idea of the ghosting filter has been removed due to the community's thoughts..

"There is no point to having a ghosting filter, they can still bypass the filter and it'll be hard to implement to the game."
 
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I think your comparing do /whereami and just messaging in murder. Sorry if I'm wrong.
Though it would be much easier to actually message in the murder lobby.
Oh no, I was just saying players ghost by leaving the murder game to /msg their friend still in the game. Other people were saying players would just join a new murder lobby game to the same exact thing. I was saying there would be no difference between the two.
 
Oh no, I was just saying players ghost by leaving the murder game to /msg their friend still in the game. Other people were saying players would just join a new murder lobby game to the same exact thing. I was saying there would be no difference between the two.
Ah, alright. That can possibly happen. I can see the pros and cons of this, but why not? ;)
 
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Ah, alright. That can possibly happen. I can see the pros and cons of this, but why not? ;)
Yes, but it happens without this option, I believe it should be implemented. +1
 
Try to add some more detail to your post. Offer ways to prevent exploitation and abuse. This has been posted before, and they made the same mistake you did. I can't stress the importance of including organization and formatting in suggestion posts. They go a long way and can be the different between if your idea will be implemented or not. An idea isn't going to be added if the post is difficult to read or understand. As for the suggestion itself, I agree with allowing messaging in Murder, but only in the Lobby. However, if there was a way to only allow messaging to people with the Helper, Moderator, Senior Mod, and Admin groups, then that would be even better. Other than that, while I support this idea, I'm remaining neutral until the post is better explained. +0

Is it better now, @Corcustos?

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I'm going to tag two developers and three mods to review the suggestion :)

@Unstitched @agh
@IntoTheMystic @Atariie @Jebb
 
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Is it better now, @Corcustos?

I very much like what you did with your suggestion, and am now fully supportive of your suggestion. The issue that people are bringing up of people switching lobbies and messaging their friends who the murderer is when they die was already an issue. They can still do this by leaving the game and going to hub, so arguing that adding this feature will cause people to do that is pointless. It's already possible and happening with or without this feature. However, with the additional feature of not allowing the messaging to people who are actively in a game, this issue would be erased. It is very possible to disable the receiving of messages in a specified region, with said region being the murder maps. My final opinion on this is that it should be implemented, and I know that it's very possible to achieve. I am in full support of this. +1

Note: You might as well remove the "wrongs" area with your suggestion for now. Those issues already exist and are not caused by your suggestion. The second part of your suggestion even eliminates this issue. In reality, implementing this entire thing would resolve the very thing that is apparently wrong with it.
 
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I very much like what you did with your suggestion, and am now fully supportive of your suggestion. The issue that people are bringing up of people switching lobbies and messaging their friends who the murderer is when they die was already an issue. They can still do this by leaving the game and going to hub, so arguing that adding this feature will cause people to do that is pointless. It's already possible and happening with or without this feature. However, with the additional feature of not allowing the messaging to people who are actively in a game, this issue would be erased. It is very possible to disable the receiving of messages in a specified region, with said region being the murder maps. My final opinion on this is that it should be implemented, and I know that it's very possible to achieve. I am in full support of this. +1

Note: You might as well remove the "wrongs" area with your suggestion for now. Those issues already exist and are not caused by your suggestion. The second part of your suggestion even eliminates this issue. In reality, implementing this entire thing would resolve the very thing that is apparently wrong with it.
Thanks so much and I appreciate the support! I did remove the Wrongs section. Thanks for helping me throughout the process of this idea! :)
 
I like the idea even more now due to the recent editions. Unfortunately saying +2 Doesn't work, so I can not say that

"Stay classy. You're seeing this message for a reason. Do not ruin the game for everyone else by ghosting"
 
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Like Cor said, I think if there was a way to only message staff members while in a game of murder or the lobby would be beneficial for catching hackers and abusers. +0 But, I don't think you were clear enough when trying to explain the concept.
 
I can see both sides of this, bringing forward issues and solutions. For that reason I'm going to +0 until a better idea or a more developed one comes forward.
 
I can see both sides of this, bringing forward issues and solutions. For that reason I'm going to +0 until a better idea or a more developed one comes forward.
Just so the owner of the thread is able to edit her post, what further issues do you see in the future?
 
Just so the owner of the thread is able to edit her post, what further issues do you see in the future?
One of several is possible trash talking in game, through message. It's rare a player moves to the hub in order to talk badly about another player through message, if this was implemented it would make it harder for players to get proper evidence against that player (i.e. if the player receiving the messages doesn't have a forums account but someone else in the lobby does.)
 
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